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How to add more sorcery points?
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<blockquote data-quote="WaterRabbit" data-source="post: 7538858" data-attributes="member: 2445"><p>It think there might be a misunderstanding about balance here. Balance in a RPG is more about perception. If one character can easily handle all of the challenges or dominates one aspect of the game, then it is unbalanced. So if you are making powering up the sorcerer, how will you balance the spotlight with the other classes? </p><p></p><p>It is when one class dominates play or becomes so much better than all of the others is when the game becomes unfun. Otherwise, no matter how powerful a class is, the DM can always provide a challenge. </p><p></p><p>To me the proposed changes seem like they will lead to one character in the party being "The Mighty Thor" and the rest being his sidekicks. This seems unbalanced and unfun to me. Sorcerers are already very powerful. Giving them more sorcery points without any meaningful cost swings them to "Why would I play any other class" category.</p></blockquote><p></p>
[QUOTE="WaterRabbit, post: 7538858, member: 2445"] It think there might be a misunderstanding about balance here. Balance in a RPG is more about perception. If one character can easily handle all of the challenges or dominates one aspect of the game, then it is unbalanced. So if you are making powering up the sorcerer, how will you balance the spotlight with the other classes? It is when one class dominates play or becomes so much better than all of the others is when the game becomes unfun. Otherwise, no matter how powerful a class is, the DM can always provide a challenge. To me the proposed changes seem like they will lead to one character in the party being "The Mighty Thor" and the rest being his sidekicks. This seems unbalanced and unfun to me. Sorcerers are already very powerful. Giving them more sorcery points without any meaningful cost swings them to "Why would I play any other class" category. [/QUOTE]
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How to add more sorcery points?
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