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How to address racism in a fantasy setting without it dragging down the game?
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<blockquote data-quote="Derren" data-source="post: 7922743" data-attributes="member: 2518"><p>That depends on the player I guess. If you be honest, every soldier or mercenary commits serial mass murder too. But they do it because for them they have a justification for it. The only change that the philosophy I am thinking about would introduce is that belonging to a specific race would not count as a justification anymore for people following it.</p><p></p><p>As I said, I do not intend to make this "the one true religion" nor preach to the PCs to follow it. If they want to engage with this organization in any way, good or bad, its their decision. I just want to present it in a way which makes it seem plausible and does not automatically result in some responses seen here which precludes any for of serious interaction from the beginning.</p><p></p><p></p><p></p><p>Fire elementals can also be encountered naturally and not summoned. Either way, I used them just as an example for "sentient, non humanoid monster usually not attributed the same "human rights" than others".</p><p></p><p>That one can kill raiding gnome raiders just like you would orcs in that situation is pretty normal. What would change is that if orcs, or other nonhumanoid monsters were living in a mountain not bothering anyone, even when they would show up on the evil radar, you would have to treat them the same way as you would treat reclusive gnomes.</p><p></p><p></p><p></p><p>That sounds both too preachy and possibly comic relief to be honest.</p></blockquote><p></p>
[QUOTE="Derren, post: 7922743, member: 2518"] That depends on the player I guess. If you be honest, every soldier or mercenary commits serial mass murder too. But they do it because for them they have a justification for it. The only change that the philosophy I am thinking about would introduce is that belonging to a specific race would not count as a justification anymore for people following it. As I said, I do not intend to make this "the one true religion" nor preach to the PCs to follow it. If they want to engage with this organization in any way, good or bad, its their decision. I just want to present it in a way which makes it seem plausible and does not automatically result in some responses seen here which precludes any for of serious interaction from the beginning. Fire elementals can also be encountered naturally and not summoned. Either way, I used them just as an example for "sentient, non humanoid monster usually not attributed the same "human rights" than others". That one can kill raiding gnome raiders just like you would orcs in that situation is pretty normal. What would change is that if orcs, or other nonhumanoid monsters were living in a mountain not bothering anyone, even when they would show up on the evil radar, you would have to treat them the same way as you would treat reclusive gnomes. That sounds both too preachy and possibly comic relief to be honest. [/QUOTE]
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How to address racism in a fantasy setting without it dragging down the game?
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