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How to address racism in a fantasy setting without it dragging down the game?
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<blockquote data-quote="gepetto" data-source="post: 7924767" data-attributes="member: 6990165"><p>The whole question is kinda silly and arbitrary no matter how you decide it really. </p><p></p><p>Firstly racism isnt even the right word. Racism is hating other ethnicities or cultures of your same species. These are different species. The analogy isnt mexicans and chinese, its dogs and cats, or sometimes even farther out, dogs and alligators. </p><p></p><p>If someone hates cats you dont say he's racist against cats. </p><p></p><p>With that out of the way if you get rid of always evil creatures, or even hint that they arent all evil you still have a problem with where you draw the line. Humanoid form? Societal instincts? knowledge of morality? mortality? sentience? Check with the AI people, or philosophers, we dont even have a good understanding of what sentience is. Much less morality. One persons good and true course of action is another persons abomination. So there you just have people killing each other over assumed worldviews rather then species directly. </p><p></p><p> There are god only knows how many creatures in the vast collection of monster manuals that have been printed. And you open the door to having to potentially re-define all of them. And how are the players to know which are which? Should every encounter begin with a parley flag to see if they can chat it out? Sounds lame as a game. </p><p></p><p>As for any organization preaching this philosophy. It would require monsters and monstrous races to be very rare in your world. Otherwise there wouldnt be any confusion about their nature. If something is common and no good ones are ever found then a group saying they might be good is just delusional, or stupid. And if good ones are known to be found then there wouldnt be any controversy in the idea and people proclaiming a different idea would be seen as the monsters. But if they're rare, maybe so rare as to be basically myth then there can be all kinds of debate about their nature and its perfectly reasonable. </p><p></p><p>So you definitely cant introduce it into the middle of a campaign without the peaceniks just looking like comic relief out of touch with reality.</p></blockquote><p></p>
[QUOTE="gepetto, post: 7924767, member: 6990165"] The whole question is kinda silly and arbitrary no matter how you decide it really. Firstly racism isnt even the right word. Racism is hating other ethnicities or cultures of your same species. These are different species. The analogy isnt mexicans and chinese, its dogs and cats, or sometimes even farther out, dogs and alligators. If someone hates cats you dont say he's racist against cats. With that out of the way if you get rid of always evil creatures, or even hint that they arent all evil you still have a problem with where you draw the line. Humanoid form? Societal instincts? knowledge of morality? mortality? sentience? Check with the AI people, or philosophers, we dont even have a good understanding of what sentience is. Much less morality. One persons good and true course of action is another persons abomination. So there you just have people killing each other over assumed worldviews rather then species directly. There are god only knows how many creatures in the vast collection of monster manuals that have been printed. And you open the door to having to potentially re-define all of them. And how are the players to know which are which? Should every encounter begin with a parley flag to see if they can chat it out? Sounds lame as a game. As for any organization preaching this philosophy. It would require monsters and monstrous races to be very rare in your world. Otherwise there wouldnt be any confusion about their nature. If something is common and no good ones are ever found then a group saying they might be good is just delusional, or stupid. And if good ones are known to be found then there wouldnt be any controversy in the idea and people proclaiming a different idea would be seen as the monsters. But if they're rare, maybe so rare as to be basically myth then there can be all kinds of debate about their nature and its perfectly reasonable. So you definitely cant introduce it into the middle of a campaign without the peaceniks just looking like comic relief out of touch with reality. [/QUOTE]
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