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How to Adjudicate Actions in D&D 5e
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<blockquote data-quote="iserith" data-source="post: 6625485" data-attributes="member: 97077"><p><strong><em>From their vantage point on the side of the erupting volcano, the adventurers can see a ship on the horizon. However, they're surrounded by hostile yuan-ti...</em></strong></p><p></p><p><strong>DM: </strong>There are a dozen or so yuan-ti hissing in the area, led by a muscular snake-man with the body of a human and the head of a serpent. He throws a bruised and bitten Scurvy Pete to the ground before you. Ash is raining down from the sky. "Sssacrifices to Ssseth the Sssibilant Death! Ssslither will have it ssso!" The warriors flanking Ssslither advance on you with nets. What do you do?</p><p><strong>Lack-Toes:</strong> I draw the Flame Tongue and it ignites with blazing fire. "One more step forward and I will burn you down!"</p><p><strong>DM:</strong> As if to underscore your point, the volcano trembles. What do you hope to achieve here?</p><p>Lack-Toes: I want them to back down from trying to capture us long enough to give my smarter friends a chance to figure out a plan of escape.</p><p> </p><p><< <strong>DM Decision Point. </strong>Ssslither has given a command to his subordinates that Lack-Toes is opposing. This is a good opportunity for an opposed check. >></p><p> </p><p><strong>DM: </strong>Let's see a Charisma (Intimidation) check. I'll oppose that with Ssslither's Charisma check. If you succeed, the yuan-ti purebloods will back down for a time. If you fail, nets will fly toward your friends and Ssslither will attack you immediately with a wicked, obsidian scimitar.</p><p><strong>Lack-Toes: </strong>*rolls 19*</p><p><strong>DM: </strong>*rolls 12* Nice. The purebloods are cowed by the flaming sword and hesitate. This greatly angers Ssslither who hacks the head off a nearby yuan-ti. Its headless body contorts then runs into the jungle as if still alive. He turns back to you, serpentine eyes full of malice.</p><p><strong>Rosemary: </strong>"Wait, wait!" I dive in between Ssslither and Lack-Toes. "There is no need of further violence. We should all get away from this volcano and discuss this rationally."</p><p> </p><p><< <strong>DM Decision Point.</strong> Ssslither isn't rational and diplomacy just isn't a workable solution. Automatic failure. >></p><p> </p><p><strong>DM:</strong> Ssslither's reply is to open wide his maw and spray poison out toward Rosemary's face. Make a DC 11 Constitution saving throw, Rosemary.</p><p><strong>Rosemary:</strong> Not my strong suit. *rolls 8*</p><p><strong>DM:</strong> Everything goes dark as the poison hits you in the eyes. You're poisoned for an hour and, while you're poisoned, you're blinded.</p><p><strong>Rosemary:</strong> I scream. "My eyes!"</p><p><strong>Lack-Toes:</strong> "That's it!" I think it's time to do battle. I raise my sword, ready to fight.</p><p><strong>Cow:</strong> I pull Rosemary away and tend to her. "Please, we are overmatched and outnumbered! We cannot hope to defeat these snake-men." I then mutter to Chuck and Lack-Toes that in the land from which I hail, snakes can often be charmed with music.</p><p><strong>DM:</strong> Ssslither locks blades with Lack-Toes and they're face to face. "Sssurrender or die here and now!"</p><p><strong>Chuck:</strong> "Okay, we surrender!" I throw down the two daggers they can see onto the ground. "Come then, friends, we cannot win this. We are food for Ssseth now." I'm trying to deceive the yuan-ti, lulling them into a false sense of superiority to give Lack-Toes some room to make a move.</p><p><strong>Cow: </strong>I drop my weapon. I hope this serves as backup for Chuck's ploy.</p><p> </p><p><< <strong>DM Decision Point.</strong> >></p><p> </p><p><strong>DM:</strong> Okay, give me a Charisma (Deception) check. If you hit DC 15, the yuan-ti will think you've given up and Lack-Toes will be able to act. If you fail, they will press their attack. You have advantage because Sacred Cow is backing your play.</p><p><strong>Chuck:</strong> *rolls 17, 16* Sweeeeet.</p><p><strong>Lack-Toes:</strong> I break away from Ssslither and drive Flame Tongue into the ground next to me.</p><p><strong>DM:</strong> Ssslither commands the yuan-ti purebloods forward. "Ressstrain them."</p><p><strong>Lack-Toes:</strong> Before they can get too close, I draw out my flute and start playing. I'm hoping to mesmerize them so my friends can escape.</p><p> </p><p><< <strong>DM Decision Point.</strong> Well, ****, isn't that interesting? This is the kind of thing that is just silly enough to make me want to say "Yes!" I could say it's a Performance check or a Tool check, but instead it's an automatic success. I've been playing up snake tropes pretty hard. That the players are responding in kind is something I should reward. >></p><p> </p><p><strong>DM:</strong> To be clear, you just want your friends to escape - you're staying behind?</p><p><strong>Lack-Toes:</strong> If that's what it takes.</p><p><strong>DM: </strong>As they're closing in on you, the music gives them pause. The snake-men watch you, enraptured, swaying side to side as you play. It won't last long, however, so what do the rest of you do?</p><p><strong>Chuck: </strong>I grab Flame Tongue and get the heck out of here!</p><p><strong>Cow: </strong>I throw Rosemary over my shoulder and follow!</p><p><strong>Rosemary:</strong> "Not so hard!"</p><p><strong>DM:</strong> As you flee into the jungle, you hear the music abruptly end, followed by the sounds of a scuffle, then silence...</p><p> </p><p><em>A ship on the horizon? A friend captured by yuan-ti? A sweet, sweet magic sword in hand? How will this tale end? I leave that to your imagination! Reply to this thread and tell us how you think it goes!</em></p><p></p><p><strong>Pro-Tip: </strong>There's often an assumption on the part of many groups that the only person who should be engaging in social interaction is the party "face," that is, the character with the best Charisma and/or bonuses in Charisma-based skills. I believe the reason this happens is because the DM is asking for too many ability checks and isn't engaging the other players directly. So remember to only ask for ability checks when the outcome is uncertain (and the result of failure can be interesting). Also, shine the spotlight from time to time on anyone who is relevant to the exchange. Rather than leave it to the "face" to respond, directly ask someone else how he or she responds. Doing this will ensure that everyone gets to participate in social interaction challenges.</p></blockquote><p></p>
[QUOTE="iserith, post: 6625485, member: 97077"] [B][I]From their vantage point on the side of the erupting volcano, the adventurers can see a ship on the horizon. However, they're surrounded by hostile yuan-ti...[/I][/B] [B]DM: [/B]There are a dozen or so yuan-ti hissing in the area, led by a muscular snake-man with the body of a human and the head of a serpent. He throws a bruised and bitten Scurvy Pete to the ground before you. Ash is raining down from the sky. "Sssacrifices to Ssseth the Sssibilant Death! Ssslither will have it ssso!" The warriors flanking Ssslither advance on you with nets. What do you do? [B]Lack-Toes:[/B] I draw the Flame Tongue and it ignites with blazing fire. "One more step forward and I will burn you down!" [B]DM:[/B] As if to underscore your point, the volcano trembles. What do you hope to achieve here? Lack-Toes: I want them to back down from trying to capture us long enough to give my smarter friends a chance to figure out a plan of escape. << [B]DM Decision Point. [/B]Ssslither has given a command to his subordinates that Lack-Toes is opposing. This is a good opportunity for an opposed check. >> [B]DM: [/B]Let's see a Charisma (Intimidation) check. I'll oppose that with Ssslither's Charisma check. If you succeed, the yuan-ti purebloods will back down for a time. If you fail, nets will fly toward your friends and Ssslither will attack you immediately with a wicked, obsidian scimitar. [B]Lack-Toes: [/B]*rolls 19* [B]DM: [/B]*rolls 12* Nice. The purebloods are cowed by the flaming sword and hesitate. This greatly angers Ssslither who hacks the head off a nearby yuan-ti. Its headless body contorts then runs into the jungle as if still alive. He turns back to you, serpentine eyes full of malice. [B]Rosemary: [/B]"Wait, wait!" I dive in between Ssslither and Lack-Toes. "There is no need of further violence. We should all get away from this volcano and discuss this rationally." << [B]DM Decision Point.[/B] Ssslither isn't rational and diplomacy just isn't a workable solution. Automatic failure. >> [B]DM:[/B] Ssslither's reply is to open wide his maw and spray poison out toward Rosemary's face. Make a DC 11 Constitution saving throw, Rosemary. [B]Rosemary:[/B] Not my strong suit. *rolls 8* [B]DM:[/B] Everything goes dark as the poison hits you in the eyes. You're poisoned for an hour and, while you're poisoned, you're blinded. [B]Rosemary:[/B] I scream. "My eyes!" [B]Lack-Toes:[/B] "That's it!" I think it's time to do battle. I raise my sword, ready to fight. [B]Cow:[/B] I pull Rosemary away and tend to her. "Please, we are overmatched and outnumbered! We cannot hope to defeat these snake-men." I then mutter to Chuck and Lack-Toes that in the land from which I hail, snakes can often be charmed with music. [B]DM:[/B] Ssslither locks blades with Lack-Toes and they're face to face. "Sssurrender or die here and now!" [B]Chuck:[/B] "Okay, we surrender!" I throw down the two daggers they can see onto the ground. "Come then, friends, we cannot win this. We are food for Ssseth now." I'm trying to deceive the yuan-ti, lulling them into a false sense of superiority to give Lack-Toes some room to make a move. [B]Cow: [/B]I drop my weapon. I hope this serves as backup for Chuck's ploy. << [B]DM Decision Point.[/B] >> [B]DM:[/B] Okay, give me a Charisma (Deception) check. If you hit DC 15, the yuan-ti will think you've given up and Lack-Toes will be able to act. If you fail, they will press their attack. You have advantage because Sacred Cow is backing your play. [B]Chuck:[/B] *rolls 17, 16* Sweeeeet. [B]Lack-Toes:[/B] I break away from Ssslither and drive Flame Tongue into the ground next to me. [B]DM:[/B] Ssslither commands the yuan-ti purebloods forward. "Ressstrain them." [B]Lack-Toes:[/B] Before they can get too close, I draw out my flute and start playing. I'm hoping to mesmerize them so my friends can escape. << [B]DM Decision Point.[/B] Well, ****, isn't that interesting? This is the kind of thing that is just silly enough to make me want to say "Yes!" I could say it's a Performance check or a Tool check, but instead it's an automatic success. I've been playing up snake tropes pretty hard. That the players are responding in kind is something I should reward. >> [B]DM:[/B] To be clear, you just want your friends to escape - you're staying behind? [B]Lack-Toes:[/B] If that's what it takes. [B]DM: [/B]As they're closing in on you, the music gives them pause. The snake-men watch you, enraptured, swaying side to side as you play. It won't last long, however, so what do the rest of you do? [B]Chuck: [/B]I grab Flame Tongue and get the heck out of here! [B]Cow: [/B]I throw Rosemary over my shoulder and follow! [B]Rosemary:[/B] "Not so hard!" [B]DM:[/B] As you flee into the jungle, you hear the music abruptly end, followed by the sounds of a scuffle, then silence... [I]A ship on the horizon? A friend captured by yuan-ti? A sweet, sweet magic sword in hand? How will this tale end? I leave that to your imagination! Reply to this thread and tell us how you think it goes![/I] [B]Pro-Tip: [/B]There's often an assumption on the part of many groups that the only person who should be engaging in social interaction is the party "face," that is, the character with the best Charisma and/or bonuses in Charisma-based skills. I believe the reason this happens is because the DM is asking for too many ability checks and isn't engaging the other players directly. So remember to only ask for ability checks when the outcome is uncertain (and the result of failure can be interesting). Also, shine the spotlight from time to time on anyone who is relevant to the exchange. Rather than leave it to the "face" to respond, directly ask someone else how he or she responds. Doing this will ensure that everyone gets to participate in social interaction challenges. [/QUOTE]
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