Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How to Adjudicate Actions in D&D 5e
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="iserith" data-source="post: 6631581" data-attributes="member: 97077"><p>The rules do not prohibit discussing the stakes with the players before the roll. And since the DM narrates the results of the adventurers' actions (and describes the environment), the outcomes of success and failure are entirely within his or her control.</p><p></p><p></p><p></p><p>This is also how I play D&D. It's the very first part of this guide, in fact.</p><p></p><p></p><p></p><p>This is incorrect. I follow the process of play, which I call the basic conversation of the game, very carefully. But I am also very aware of the goals of play stated in the Basic Rules, those being to have a good time as a group and to create an exciting, memorable story during play. Being the "lead storyteller" in a game "about storytelling in worlds of sword and sorcery," I make adjudications with these goals of play in mind. While "null results" (e.g. you fail to unlock the door, you don't know anything about yuan-ti) are sometimes appropriate as stated in the initial post in this guide, there are other tools available to the DM that can be applied if they are better suited to helping the group achieve the goals of play.</p><p></p><p></p><p></p><p>This is unkind at best, trolling at worst, and I'm through discussing this with you as a result of your comments.</p></blockquote><p></p>
[QUOTE="iserith, post: 6631581, member: 97077"] The rules do not prohibit discussing the stakes with the players before the roll. And since the DM narrates the results of the adventurers' actions (and describes the environment), the outcomes of success and failure are entirely within his or her control. This is also how I play D&D. It's the very first part of this guide, in fact. This is incorrect. I follow the process of play, which I call the basic conversation of the game, very carefully. But I am also very aware of the goals of play stated in the Basic Rules, those being to have a good time as a group and to create an exciting, memorable story during play. Being the "lead storyteller" in a game "about storytelling in worlds of sword and sorcery," I make adjudications with these goals of play in mind. While "null results" (e.g. you fail to unlock the door, you don't know anything about yuan-ti) are sometimes appropriate as stated in the initial post in this guide, there are other tools available to the DM that can be applied if they are better suited to helping the group achieve the goals of play. This is unkind at best, trolling at worst, and I'm through discussing this with you as a result of your comments. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How to Adjudicate Actions in D&D 5e
Top