Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How to Adjudicate INTIMIDATE?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kyramus" data-source="post: 410214" data-attributes="member: 7072"><p>from the SRD</p><p>(*)Intimidate (CHA)</p><p></p><p>Check: The character can change others' behavior with a successful check. The DC is typically 10 + the target's Hit Dice. Any bonuses that a target may have on saving throws against fear increase the DC.</p><p></p><p>Retry: Generally, retries do not work. Even if the initial check succeeds, the other character can only be intimidated so far, and a retry doesn't help. If the initial check fails, the other character has probably become more firmly resolved to resist the intimidator, and a retry is futile.</p><p></p><p>Special: If the character has 5 or more ranks in Bluff , the character gets a +2 synergy bonus on Intimidate checks.</p><p></p><p>---</p><p>Personally if I were running the outcome. Having 2 npc sorcerers carrying a body and running, when one successfully intimidates both, I'd have them drop the body and keep running.</p><p>Intimidate means they are cowed so they are frightened and will flee from the people. It doesn't mean they are stupid, just not willing to risk their hides. Dropping the body would be one way of ensuring this.</p><p>The pcs can either stop and check the body or keep chasing them.</p><p>If they don't stop to check the body, then lower the exp award.</p><p></p><p>An intimidated person that is cornered would have to think of two things. 1 escape, 2 if he spill his guts, what are the chances that his superiors will spill his guts literally. </p><p>so while he is half lying to the group he would be planning a way to escape, at the first available moment he will. Might even leave and inform his superiors why the group is going to the mine that they never had any operations on.</p></blockquote><p></p>
[QUOTE="Kyramus, post: 410214, member: 7072"] from the SRD (*)Intimidate (CHA) Check: The character can change others' behavior with a successful check. The DC is typically 10 + the target's Hit Dice. Any bonuses that a target may have on saving throws against fear increase the DC. Retry: Generally, retries do not work. Even if the initial check succeeds, the other character can only be intimidated so far, and a retry doesn't help. If the initial check fails, the other character has probably become more firmly resolved to resist the intimidator, and a retry is futile. Special: If the character has 5 or more ranks in Bluff , the character gets a +2 synergy bonus on Intimidate checks. --- Personally if I were running the outcome. Having 2 npc sorcerers carrying a body and running, when one successfully intimidates both, I'd have them drop the body and keep running. Intimidate means they are cowed so they are frightened and will flee from the people. It doesn't mean they are stupid, just not willing to risk their hides. Dropping the body would be one way of ensuring this. The pcs can either stop and check the body or keep chasing them. If they don't stop to check the body, then lower the exp award. An intimidated person that is cornered would have to think of two things. 1 escape, 2 if he spill his guts, what are the chances that his superiors will spill his guts literally. so while he is half lying to the group he would be planning a way to escape, at the first available moment he will. Might even leave and inform his superiors why the group is going to the mine that they never had any operations on. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
How to Adjudicate INTIMIDATE?
Top