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General Tabletop Discussion
*Dungeons & Dragons
How to (almost) kill three 13th level characters.
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<blockquote data-quote="Tormyr" data-source="post: 6489502" data-attributes="member: 6776887"><p>This highlights pretty much the only way I have found to consistently challenge the party, and that is to stretch them. Stretch their resources. Take them to the point where they think they are running on fumes. Our last session, the cleric was clean out of spells. The Paladin was out of spells and only had half his lay on hands. They had just taken a short rest, so the monk was good on ki. The sorcerer and wizard had used a lot of cantrips, so they had some higher spells left. The mind flayer arcanist came at them from 1 side and his octopins attacked from the rear. In the end it was not too difficult, but that was because the mind flayer fluffed his attack roll with advantage on the stunned cleric. No brains for the mind flayer, and the cleric shook it off and it was calamari for everyone.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 6489502, member: 6776887"] This highlights pretty much the only way I have found to consistently challenge the party, and that is to stretch them. Stretch their resources. Take them to the point where they think they are running on fumes. Our last session, the cleric was clean out of spells. The Paladin was out of spells and only had half his lay on hands. They had just taken a short rest, so the monk was good on ki. The sorcerer and wizard had used a lot of cantrips, so they had some higher spells left. The mind flayer arcanist came at them from 1 side and his octopins attacked from the rear. In the end it was not too difficult, but that was because the mind flayer fluffed his attack roll with advantage on the stunned cleric. No brains for the mind flayer, and the cleric shook it off and it was calamari for everyone. [/QUOTE]
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Community
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How to (almost) kill three 13th level characters.
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