Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
how to avoid player information overload in Eberron
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="The Lost Muse" data-source="post: 4391784" data-attributes="member: 18546"><p>I'm actually in a similar situation, although I avoided it by starting out in a self-contained city none of the pc's were familiar with. Despite that, I've introuced the major players in the campaign. They know of the quori as a threat, and have met one of the daelkyr. Next session, I'm tangetially introducing a vampire that's broken free of Vol's control and is roaming through shipping lines (in the Behemoth, no less) feeding, creating spawn, and hoarding cargo.</p><p></p><p>As we move away from that into Khorvaire, I'm going to start deliberately focussing on one or two setting elements each session. The party is going to be shipwrecked in Zilargo, so I will be sure to focus on House Sivis and the Trust. Certainly the other houses have a presence there, but unless they are sought out I won't need to mention them right away. Depending on how long they are in Korranberg - judging by past actions it won't be long before they have to flee the Trust - I'll get into the relationship between the Zil and Breland, possibly some of the other Five Nations, as well as more of the Dragonmarked Houses. After Zilargo, it's hard to say where things will end up, but I'll maintain the steady introduction of information. </p><p></p><p></p><p>Also, I allow my players to read all the books, so they do get a goodly amount of information from that (for the ones that bother).</p></blockquote><p></p>
[QUOTE="The Lost Muse, post: 4391784, member: 18546"] I'm actually in a similar situation, although I avoided it by starting out in a self-contained city none of the pc's were familiar with. Despite that, I've introuced the major players in the campaign. They know of the quori as a threat, and have met one of the daelkyr. Next session, I'm tangetially introducing a vampire that's broken free of Vol's control and is roaming through shipping lines (in the Behemoth, no less) feeding, creating spawn, and hoarding cargo. As we move away from that into Khorvaire, I'm going to start deliberately focussing on one or two setting elements each session. The party is going to be shipwrecked in Zilargo, so I will be sure to focus on House Sivis and the Trust. Certainly the other houses have a presence there, but unless they are sought out I won't need to mention them right away. Depending on how long they are in Korranberg - judging by past actions it won't be long before they have to flee the Trust - I'll get into the relationship between the Zil and Breland, possibly some of the other Five Nations, as well as more of the Dragonmarked Houses. After Zilargo, it's hard to say where things will end up, but I'll maintain the steady introduction of information. Also, I allow my players to read all the books, so they do get a goodly amount of information from that (for the ones that bother). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
how to avoid player information overload in Eberron
Top