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How to be a Better DM: One Size Doesn't Fit All
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<blockquote data-quote="Oofta" data-source="post: 8387937" data-attributes="member: 6801845"><p>I do agree with this. Too often people get caught up arguing semantics, trying to come up with an objective definition for things that are completely subjective. Corollary to this is that because different people have ever-so-slightly different definitions of what something means leads to the the claim that the whole thing is pointless. If you can't come up with a logical argument, obfuscate!</p><p></p><p></p><p>Do what works for you and your group. I don't personally use modules because I find them either so broad they take longer to really understand that it's more work than just making up my own stuff. When I do get them, I just pull out pieces for inspiration. Probably why nowadays I prefer PDFs so I can just cut out the important bits into my notes and ignore what I don't want to use.</p><p></p><p>Fudging can get annoying if it's noticeable, but the DM is <em>always</em> adjusting things for their group either before or during the game. If they didn't, that first level party would be facing ancient red dragons and be dead before the PCs could say "is that a dra...". I don't remember the last time I modified a die roll, but I will adjust planned encounters or use less than optimal tactics.</p><p></p><p></p><p>Well, the "[streams] aren't D&D games, those are entertainment." is where we went off the rails. Let's just say I disagree.</p><p></p><p>But I disagree that you shouldn't listen. I <em>listen</em> to advice all the time. I reject a lot of it, but I still listen. I don't care how long you've DMed or played, you can always improve. Heck, there's some posters I don't block simply because they remind me of what I should not do. Sometimes your purpose in life is to be an example of what not to do. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>Of course my game, my advice, may not apply to your game and vice versa. In addition to that, accept that you can't be the right DM for every player. There are some good DMs out there that wouldn't be the right DM for me. This is such a personalized game, there's no way to please everyone and sometimes trying to please everyone means you end up pleasing no one.</p><p></p><p></p><p></p><p>Yeah, don't get too worked up about what anyone posts. Agree, disagree, it doesn't really matter. There is no one true way. If you and your group are having fun you're doing it right.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8387937, member: 6801845"] I do agree with this. Too often people get caught up arguing semantics, trying to come up with an objective definition for things that are completely subjective. Corollary to this is that because different people have ever-so-slightly different definitions of what something means leads to the the claim that the whole thing is pointless. If you can't come up with a logical argument, obfuscate! Do what works for you and your group. I don't personally use modules because I find them either so broad they take longer to really understand that it's more work than just making up my own stuff. When I do get them, I just pull out pieces for inspiration. Probably why nowadays I prefer PDFs so I can just cut out the important bits into my notes and ignore what I don't want to use. Fudging can get annoying if it's noticeable, but the DM is [I]always[/I] adjusting things for their group either before or during the game. If they didn't, that first level party would be facing ancient red dragons and be dead before the PCs could say "is that a dra...". I don't remember the last time I modified a die roll, but I will adjust planned encounters or use less than optimal tactics. Well, the "[streams] aren't D&D games, those are entertainment." is where we went off the rails. Let's just say I disagree. But I disagree that you shouldn't listen. I [I]listen[/I] to advice all the time. I reject a lot of it, but I still listen. I don't care how long you've DMed or played, you can always improve. Heck, there's some posters I don't block simply because they remind me of what I should not do. Sometimes your purpose in life is to be an example of what not to do. ;) Of course my game, my advice, may not apply to your game and vice versa. In addition to that, accept that you can't be the right DM for every player. There are some good DMs out there that wouldn't be the right DM for me. This is such a personalized game, there's no way to please everyone and sometimes trying to please everyone means you end up pleasing no one. Yeah, don't get too worked up about what anyone posts. Agree, disagree, it doesn't really matter. There is no one true way. If you and your group are having fun you're doing it right. [/QUOTE]
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