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How to be a Better DM: One Size Doesn't Fit All
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<blockquote data-quote="Lyxen" data-source="post: 8551833" data-attributes="member: 7032025"><p>I completely agree with you. I think of myself as a very experienced DM, I've played for long stretches of times in clubs in many countries on four continents, and I've seen a large range of DMing styles.</p><p></p><p>I can't say about the later sessions of CR in particular, since I've only watched the beginning of the first campaign, but honestly, it was way closer to our style of playing than a lot of styles I've seen through the years. And still, there were differences, and good ones, interesting ideas to catch. As for beginner DMs, I think the main danger there is possibly making them self-conscious about their own limitations, or the limitations of their players, and the fear of not being at that "level" of play, so when I point out CR to beginning players, I take care to tell them "and remember that this is only a style of play, that these guys have been playing for years together, and that the main thing is to have fun, don't expect your games to be exactly like CR".</p><p></p><p>As for later CR campaigns. I understand that there's tons of props and efforts to make it more commercial, and that the players start to behave more like they are hosts of a TV show, which probably annoys people who would prefer to see more "pure play", but I would not be able to tell, having not tried to watch those.</p></blockquote><p></p>
[QUOTE="Lyxen, post: 8551833, member: 7032025"] I completely agree with you. I think of myself as a very experienced DM, I've played for long stretches of times in clubs in many countries on four continents, and I've seen a large range of DMing styles. I can't say about the later sessions of CR in particular, since I've only watched the beginning of the first campaign, but honestly, it was way closer to our style of playing than a lot of styles I've seen through the years. And still, there were differences, and good ones, interesting ideas to catch. As for beginner DMs, I think the main danger there is possibly making them self-conscious about their own limitations, or the limitations of their players, and the fear of not being at that "level" of play, so when I point out CR to beginning players, I take care to tell them "and remember that this is only a style of play, that these guys have been playing for years together, and that the main thing is to have fun, don't expect your games to be exactly like CR". As for later CR campaigns. I understand that there's tons of props and efforts to make it more commercial, and that the players start to behave more like they are hosts of a TV show, which probably annoys people who would prefer to see more "pure play", but I would not be able to tell, having not tried to watch those. [/QUOTE]
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