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How to be a better player
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<blockquote data-quote="Odhanan" data-source="post: 2657318" data-attributes="member: 12324"><p>Be a better player?</p><p></p><p>Rule number one: try to shine, but not steal the spotlight from the others. Help the other players get their moment of spotlight too, even if your character is not cooperative. (there are ways to do this - for instance, with your evil PCs, provoke the paladin into discussing the tenets of his/her religion - this gives him/her an opportunity to shine in RP)</p><p></p><p>Your character should not be right all the time. People aren't right all the time in real life. Even if you know the game better than another player, it doesn't mean that your character should know the game as well as you do. It's cool to roleplay moments in which your character f#cks up. It emphasizes moments in which s/he will shine.</p><p></p><p>Now indeed, the best player is prepared, has read the class abilities and the spells the character can cast. The best player is curious about the game itself, the way it's run and the way it unfolds. The best player helps the DM in-game by the roleplay of his/her character. The best player understands the charge of DMing and tries to make it easier for everyone to enjoy the game. The best player provides loads of hooks for the DM not only in his/her background, but in-game also. </p><p></p><p>The best <em>role</em>-player enjoys RP drama and conflict, but never lets it go against the flow of the adventure. The RP makes the adventure better and isn't an obstacle to the DM (this assumes of course the DM is rolling with whatever the players come up with of course - one of the basic skills of DMing).</p></blockquote><p></p>
[QUOTE="Odhanan, post: 2657318, member: 12324"] Be a better player? Rule number one: try to shine, but not steal the spotlight from the others. Help the other players get their moment of spotlight too, even if your character is not cooperative. (there are ways to do this - for instance, with your evil PCs, provoke the paladin into discussing the tenets of his/her religion - this gives him/her an opportunity to shine in RP) Your character should not be right all the time. People aren't right all the time in real life. Even if you know the game better than another player, it doesn't mean that your character should know the game as well as you do. It's cool to roleplay moments in which your character f#cks up. It emphasizes moments in which s/he will shine. Now indeed, the best player is prepared, has read the class abilities and the spells the character can cast. The best player is curious about the game itself, the way it's run and the way it unfolds. The best player helps the DM in-game by the roleplay of his/her character. The best player understands the charge of DMing and tries to make it easier for everyone to enjoy the game. The best player provides loads of hooks for the DM not only in his/her background, but in-game also. The best [i]role[/i]-player enjoys RP drama and conflict, but never lets it go against the flow of the adventure. The RP makes the adventure better and isn't an obstacle to the DM (this assumes of course the DM is rolling with whatever the players come up with of course - one of the basic skills of DMing). [/QUOTE]
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