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How to become a monster or just increase your size
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<blockquote data-quote="Empirate" data-source="post: 5794120" data-attributes="member: 78958"><p>Maybe present the following argument to your DM to convince him:</p><p></p><p>So what's a Master of Many Forms' "natural form"? I thought the whole point of the class is to leave such concepts behind?</p><p>We Humans are born as infants, little more than vertebrate worms, incapable of sustaining our own life, and we die as decomposed husks possibly incapable of upright walk and sometimes even speech, but we live out a lot of our day as a bipedal, visually acute, manually dextrous race - so what's the "natural form" of a Human? Druids, in D&D, stretch the boundaries further, by first discovering their inner animal, and later connecting to plants and even primal, elemental forces. They can also physically change to look like whatever member of their race they choose. Masters of Many Forms, taking the concept a step further, finally leave all restrictions of outward form or size behind, being (as in, physically) whatever they feel like (as in, mentally).</p><p></p><p>Really, with your ability to remain in whatever form for 15 hours in a stretch, AND the ability to take any form you like 11 times/day, there's no reason why any one form should be more "natural" to you than any other.</p><p></p><p>If the DM tries to trump this with the "revert after dying" argument, tell him that you a) don't intend to die, and b) so the human shape's a natural form for a dead body - but it is NOT a natural form for your living body, which has gotten rid of the concept some levels ago!</p></blockquote><p></p>
[QUOTE="Empirate, post: 5794120, member: 78958"] Maybe present the following argument to your DM to convince him: So what's a Master of Many Forms' "natural form"? I thought the whole point of the class is to leave such concepts behind? We Humans are born as infants, little more than vertebrate worms, incapable of sustaining our own life, and we die as decomposed husks possibly incapable of upright walk and sometimes even speech, but we live out a lot of our day as a bipedal, visually acute, manually dextrous race - so what's the "natural form" of a Human? Druids, in D&D, stretch the boundaries further, by first discovering their inner animal, and later connecting to plants and even primal, elemental forces. They can also physically change to look like whatever member of their race they choose. Masters of Many Forms, taking the concept a step further, finally leave all restrictions of outward form or size behind, being (as in, physically) whatever they feel like (as in, mentally). Really, with your ability to remain in whatever form for 15 hours in a stretch, AND the ability to take any form you like 11 times/day, there's no reason why any one form should be more "natural" to you than any other. If the DM tries to trump this with the "revert after dying" argument, tell him that you a) don't intend to die, and b) so the human shape's a natural form for a dead body - but it is NOT a natural form for your living body, which has gotten rid of the concept some levels ago! [/QUOTE]
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