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How to begin a war-based campaign?
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<blockquote data-quote="Michael_R_Proteau" data-source="post: 3541335" data-attributes="member: 48658"><p>If you go witht he rescung refugess idea, you could always have one of the refugees be a scion of a noble house in the city they were travelling to who was tying to travel incognito. He was disguised to avoid detection and the PCs actions save his life, gaining his notice and gratitude. Once the refugees are safely in the city, the noble family sends a courier to the PCs to summon them and to their surprise they are rewarded and offered postions in the noble's army, minor to start with, but if they continue to prove themselves they can advance. </p><p></p><p>Maybe they start out leading a party of foragers asked ot go out into threatened territory to gather needed supplies or to sneak out and aid other refugess to reach safety. Not important military positions to be sure, but filled with danger and a chance to win favor and notice. They can grow into positions of more importance-leading raiders out to attack the enemy supply caravan, search and destroy missions taking out opposing sige engines that threaten the city, etc. until they have sufficient power and cache to lead troops and tale a larger role in the war.</p><p></p><p>Never underestimate the power of a well-placed NPC to serve as a hook into the adventure. </p><p></p><p>-M</p></blockquote><p></p>
[QUOTE="Michael_R_Proteau, post: 3541335, member: 48658"] If you go witht he rescung refugess idea, you could always have one of the refugees be a scion of a noble house in the city they were travelling to who was tying to travel incognito. He was disguised to avoid detection and the PCs actions save his life, gaining his notice and gratitude. Once the refugees are safely in the city, the noble family sends a courier to the PCs to summon them and to their surprise they are rewarded and offered postions in the noble's army, minor to start with, but if they continue to prove themselves they can advance. Maybe they start out leading a party of foragers asked ot go out into threatened territory to gather needed supplies or to sneak out and aid other refugess to reach safety. Not important military positions to be sure, but filled with danger and a chance to win favor and notice. They can grow into positions of more importance-leading raiders out to attack the enemy supply caravan, search and destroy missions taking out opposing sige engines that threaten the city, etc. until they have sufficient power and cache to lead troops and tale a larger role in the war. Never underestimate the power of a well-placed NPC to serve as a hook into the adventure. -M [/QUOTE]
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