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How to believably deal with missing players??
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<blockquote data-quote="orchid blossom" data-source="post: 1569110" data-attributes="member: 12815"><p>In our DM's last campaign, the party was carrying an evil artifact that solved this problem for them. The artifact would randomly suck PC's in or spit them out. Whenever someone couldn't make it, the artifact sucked them in. It also allowed for guest players to make entrances and exits.</p><p></p><p>In our current campaign we often have people who can't make it. The group is a noble family based in a large manor house. If possible, the PC's absence is just because they are staying home to mind the manor. If we're in the middle of something the DM tries to work it in. Another family needs that PC's particular talent, or they need to take care of something personal. Once or twice the PC just came down with a minor illness that prevented them from continuing.</p><p></p><p>A couple sessions ago we were missing three people. We were about to fight a magic user, so the DM said they cast this wierd spell and only the missing PC's failed the save, knocking them out for the session. If there's no other option we just assume they're there, but not active. We never give our characters to someone else to play. It just never occured to any of us.</p></blockquote><p></p>
[QUOTE="orchid blossom, post: 1569110, member: 12815"] In our DM's last campaign, the party was carrying an evil artifact that solved this problem for them. The artifact would randomly suck PC's in or spit them out. Whenever someone couldn't make it, the artifact sucked them in. It also allowed for guest players to make entrances and exits. In our current campaign we often have people who can't make it. The group is a noble family based in a large manor house. If possible, the PC's absence is just because they are staying home to mind the manor. If we're in the middle of something the DM tries to work it in. Another family needs that PC's particular talent, or they need to take care of something personal. Once or twice the PC just came down with a minor illness that prevented them from continuing. A couple sessions ago we were missing three people. We were about to fight a magic user, so the DM said they cast this wierd spell and only the missing PC's failed the save, knocking them out for the session. If there's no other option we just assume they're there, but not active. We never give our characters to someone else to play. It just never occured to any of us. [/QUOTE]
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