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How to Break 5E
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<blockquote data-quote="Talmek" data-source="post: 6686314" data-attributes="member: 74486"><p>My group is in this camp as well. When my group of players starts looking for a way to take a short/long rest we play the justification game...</p><p></p><p>PCs: "Can we take a short/long rest right now? That last encounter had me use up <em>X</em> resources and I'm not sure we can get through another one..."</p><p>GM: "Let's take a look at the environment you're in right now. Think of yourself as just finishing up a life and death struggle...how much noise did you just make? Have you checked the other rooms/areas around you to ensure no one is just waiting to launch an ambush?"</p><p>PCs: "Aww, man...this is too hard!"</p><p></p><p>However, last night we were playing HotDQ Episode 6 (Castle Naerytar for those who don't have it or haven't run it yet) and we actually made it through nine encounters with only one short rest. The group really impressed me because they were actually checking themselves with those questions before they asked me (as GM) for a short rest. Prior to this point I believed that this (8-9 encounters) could not be done, but I'm starting to realize that it's just really difficult for the group to complete that many encounters <strong>at lower levels</strong> without more rests.</p></blockquote><p></p>
[QUOTE="Talmek, post: 6686314, member: 74486"] My group is in this camp as well. When my group of players starts looking for a way to take a short/long rest we play the justification game... PCs: "Can we take a short/long rest right now? That last encounter had me use up [I]X[/I] resources and I'm not sure we can get through another one..." GM: "Let's take a look at the environment you're in right now. Think of yourself as just finishing up a life and death struggle...how much noise did you just make? Have you checked the other rooms/areas around you to ensure no one is just waiting to launch an ambush?" PCs: "Aww, man...this is too hard!" However, last night we were playing HotDQ Episode 6 (Castle Naerytar for those who don't have it or haven't run it yet) and we actually made it through nine encounters with only one short rest. The group really impressed me because they were actually checking themselves with those questions before they asked me (as GM) for a short rest. Prior to this point I believed that this (8-9 encounters) could not be done, but I'm starting to realize that it's just really difficult for the group to complete that many encounters [B]at lower levels[/B] without more rests. [/QUOTE]
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