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How to Break 5E
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<blockquote data-quote="Evenglare" data-source="post: 6686795" data-attributes="member: 63245"><p>Didn't read the whole thread because, let's be honest, aint nobody got time for that. </p><p></p><p>Anyway, to subject of the thread... breaking 5e. It's always funny to me how players tend to think they have broken the system. There are a few real points worth mentioning. First, players (especially min maxers) seem to triumphantly boast about how good their character is. How it can kill X in a few hits or whatever. I find this funny because it's like they are applying computer rpg logic with tabletop intent. Let me spell this out clearly. You can not win. I don't care how powerful your character is I assure you I can kill him at any given time since I am the DM. Your character can be snuffed from existence with out a moment of thought. I'm not saying I would do that as a DM, but it needs to be made clear that the DM is in control.... </p><p></p><p>Which leads me into my next point. Since your character is vastly meaningless compared to the DM the next step down is comparison to your fellow party members. So I can only assume you want to completely outshine those characters with your mary sue character. If this is the case what's the point of playing the game? It's clearly collaborative story telling if you want to outshine everyone then why should the other players stick around if they are useless? I wuoldn't blame them either, there's only so much marginalization someone can take until they just don't give a **** about the game. I don't understand why a min - maxer would choose to go down this route if it's inevitably going to lead into party decay. </p><p></p><p>I guess I just don't get the appeal.</p></blockquote><p></p>
[QUOTE="Evenglare, post: 6686795, member: 63245"] Didn't read the whole thread because, let's be honest, aint nobody got time for that. Anyway, to subject of the thread... breaking 5e. It's always funny to me how players tend to think they have broken the system. There are a few real points worth mentioning. First, players (especially min maxers) seem to triumphantly boast about how good their character is. How it can kill X in a few hits or whatever. I find this funny because it's like they are applying computer rpg logic with tabletop intent. Let me spell this out clearly. You can not win. I don't care how powerful your character is I assure you I can kill him at any given time since I am the DM. Your character can be snuffed from existence with out a moment of thought. I'm not saying I would do that as a DM, but it needs to be made clear that the DM is in control.... Which leads me into my next point. Since your character is vastly meaningless compared to the DM the next step down is comparison to your fellow party members. So I can only assume you want to completely outshine those characters with your mary sue character. If this is the case what's the point of playing the game? It's clearly collaborative story telling if you want to outshine everyone then why should the other players stick around if they are useless? I wuoldn't blame them either, there's only so much marginalization someone can take until they just don't give a **** about the game. I don't understand why a min - maxer would choose to go down this route if it's inevitably going to lead into party decay. I guess I just don't get the appeal. [/QUOTE]
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