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How to Build 4E Solo Adventures?
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<blockquote data-quote="Tai" data-source="post: 4892494" data-attributes="member: 84238"><p>If you're playing with one player, then naturally the games will be less exciting than with multiple players. For starters, you pretty much have to play a defender, just from a survival perspective (fighters make a very good choice, since you can spec them for pretty impressive damage output without compromising their survivability too heavily). However, it is worth mentioning at this point that 4E has very good NPC ally rules. They're simple enough that the player(s) can control them in addition to their own characters without getting lost in a sea of power cards. If you have one player, I'd strongly suggest giving him an NPC tank of some kind. If you have two players, you could give them an NPC cleric, and maybe an NPC paladin. It really depends what they want to play, but from what I've seen of them in play, NPCs do better in healer and defender roles (they have a more limited set of powers than PC characters).</p></blockquote><p></p>
[QUOTE="Tai, post: 4892494, member: 84238"] If you're playing with one player, then naturally the games will be less exciting than with multiple players. For starters, you pretty much have to play a defender, just from a survival perspective (fighters make a very good choice, since you can spec them for pretty impressive damage output without compromising their survivability too heavily). However, it is worth mentioning at this point that 4E has very good NPC ally rules. They're simple enough that the player(s) can control them in addition to their own characters without getting lost in a sea of power cards. If you have one player, I'd strongly suggest giving him an NPC tank of some kind. If you have two players, you could give them an NPC cleric, and maybe an NPC paladin. It really depends what they want to play, but from what I've seen of them in play, NPCs do better in healer and defender roles (they have a more limited set of powers than PC characters). [/QUOTE]
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