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How to Build 4E Solo Adventures?
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<blockquote data-quote="aco175" data-source="post: 5016219" data-attributes="member: 27385"><p>It seems like the formula for scaling the XP pool, 1monster/character of same level, would need to be thought about more. When you are the only one the randomess of the dice can bite you. I agree with some of the earlier posts about using certain roles of monsters over others and starting at a higher level, or speed through the first 2 or 3 levels. With fewer characters I also agree with more specilized missions.</p><p></p><p>Would the idea of having your one character act as some sort of scout or helper for another party. I have done this in reverse where the party has a npc that comes along to help at certain points, bail them out, give them knowledge, act as a scout or benefactor.</p><p></p><p>THe problem with this role for the one player is as a dm I would want to make sure that the focus is on the pc and not the npcs. Maybe have the person who hired the npc party hire the pc to go rescue the other party or have the focus be that the benefactor's kid is in the other party and wants the pc to travel ahead of the npc party and scout or soften up the bad guys so his kid is not killed.</p></blockquote><p></p>
[QUOTE="aco175, post: 5016219, member: 27385"] It seems like the formula for scaling the XP pool, 1monster/character of same level, would need to be thought about more. When you are the only one the randomess of the dice can bite you. I agree with some of the earlier posts about using certain roles of monsters over others and starting at a higher level, or speed through the first 2 or 3 levels. With fewer characters I also agree with more specilized missions. Would the idea of having your one character act as some sort of scout or helper for another party. I have done this in reverse where the party has a npc that comes along to help at certain points, bail them out, give them knowledge, act as a scout or benefactor. THe problem with this role for the one player is as a dm I would want to make sure that the focus is on the pc and not the npcs. Maybe have the person who hired the npc party hire the pc to go rescue the other party or have the focus be that the benefactor's kid is in the other party and wants the pc to travel ahead of the npc party and scout or soften up the bad guys so his kid is not killed. [/QUOTE]
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