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General Tabletop Discussion
Character Builds & Optimization
How to build a fallen angel?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 3151491" data-attributes="member: 3146"><p>A lot depends upon what you think an angel or a demon is. If a demon is a fallen angel, then look up the appropriate stats and use them. A powerful fallen angel? Use a balor. A seductive fallen angel? use a succubus. (And if you want more smackdown ability, give her fighter, rogue, and blackguard levels).</p><p></p><p>If you don't want what you've done to be obvious, use an angelic description--give your balor long hair and a flawless complexion rather than a skull-like mask of skin and fangs and iridescent feathered wings rather than bat-wings. You'd need to be judicious with the information you gave out through knowledge skills--you'd have to say he's Malthandros, the fallen captain of Torm's legions rather that "a balor" and then give his qualities individually. </p><p></p><p>The point is that, under this view, outsiders are not simply like elves or humans--if their alignment changes, their appearance, and perhaps even their abilities do too.</p><p></p><p>The alternative point of view--that angels and demons are just races of beings like humans and elves is the biggest reason that I absolutely detested the planescape setting and most everything it touched. It robbed them of all their mythic significance. That, however, is the view that would allow you to stick DR 15 evil and epic on your BBEG by changing the solar's alignment without changing its abilities.</p><p></p><p>If you don't feel like choosing between those cosmological perspectives, you can ignore the question by picking D&D stats for your fallen angel from creatures that can ordinarily fight for either good or evil. The justicator is a particularly promising creature for this treatment--powerful enough to serve as the BBEG of a low-mid level campaign, angelic in appearance, but with stats suited to either heroism or villainy without any modifications.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 3151491, member: 3146"] A lot depends upon what you think an angel or a demon is. If a demon is a fallen angel, then look up the appropriate stats and use them. A powerful fallen angel? Use a balor. A seductive fallen angel? use a succubus. (And if you want more smackdown ability, give her fighter, rogue, and blackguard levels). If you don't want what you've done to be obvious, use an angelic description--give your balor long hair and a flawless complexion rather than a skull-like mask of skin and fangs and iridescent feathered wings rather than bat-wings. You'd need to be judicious with the information you gave out through knowledge skills--you'd have to say he's Malthandros, the fallen captain of Torm's legions rather that "a balor" and then give his qualities individually. The point is that, under this view, outsiders are not simply like elves or humans--if their alignment changes, their appearance, and perhaps even their abilities do too. The alternative point of view--that angels and demons are just races of beings like humans and elves is the biggest reason that I absolutely detested the planescape setting and most everything it touched. It robbed them of all their mythic significance. That, however, is the view that would allow you to stick DR 15 evil and epic on your BBEG by changing the solar's alignment without changing its abilities. If you don't feel like choosing between those cosmological perspectives, you can ignore the question by picking D&D stats for your fallen angel from creatures that can ordinarily fight for either good or evil. The justicator is a particularly promising creature for this treatment--powerful enough to serve as the BBEG of a low-mid level campaign, angelic in appearance, but with stats suited to either heroism or villainy without any modifications. [/QUOTE]
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