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Character Builds & Optimization
How to build a throwing fighter ?
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<blockquote data-quote="Trenien" data-source="post: 5653439" data-attributes="member: 6681050"><p>Hi all!</p><p></p><p>Although I'm a long time rpg player (of various games, including D&D 3.0 and variants), up to this point I have never played with the Pathfinder family set of rules. A friend of mine is about to start a campaign with it and will allow us to create level 4 characters with any rules frome the basic player to the ultimate magic book (and maybe ultimate combat if we get our hands on one). The question is, what to create ?</p><p></p><p>I have this vague idea of creating a fighting character whose main shtick is moving around the battlefield while throwing things at targets (yes, I AM aware that thrown weapons have pitiful damage rates). At the same time, I'd like a character who can do something outside of battle (which seems to throw a pure fighter right out).</p><p></p><p>I'm contemplating the idea of a a multiclass character (fighter/alchemist), but I'm not quite sure how good, or bad, this would be...</p><p></p><p>Any thoughts, or advices ?</p></blockquote><p></p>
[QUOTE="Trenien, post: 5653439, member: 6681050"] Hi all! Although I'm a long time rpg player (of various games, including D&D 3.0 and variants), up to this point I have never played with the Pathfinder family set of rules. A friend of mine is about to start a campaign with it and will allow us to create level 4 characters with any rules frome the basic player to the ultimate magic book (and maybe ultimate combat if we get our hands on one). The question is, what to create ? I have this vague idea of creating a fighting character whose main shtick is moving around the battlefield while throwing things at targets (yes, I AM aware that thrown weapons have pitiful damage rates). At the same time, I'd like a character who can do something outside of battle (which seems to throw a pure fighter right out). I'm contemplating the idea of a a multiclass character (fighter/alchemist), but I'm not quite sure how good, or bad, this would be... Any thoughts, or advices ? [/QUOTE]
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