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General Tabletop Discussion
Character Builds & Optimization
How to build a throwing fighter ?
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<blockquote data-quote="StreamOfTheSky" data-source="post: 5653615" data-attributes="member: 35909"><p>You would want only Fighter 2 for feats, you need sneak attack to make the thrown attacks mean something. Vivvesectionist Alchemist does trade bombs for sneak attack, though rogue may be a better choice because you can snag at least one bonus feat with it, and the build is feat heavy.</p><p></p><p>In any case, by around level 6, the character will become less and less viable with each passing level because PF currently does not have a Bloodstorm Blade type ability to full attack with the same weapon (Returning property is expensive and just doesn't cut it) nor even items like the gloves of endless javelins from MIC, which lets you free action produce unlimited +1 javelins so you could actually deal with DR /magic, at least.</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 5653615, member: 35909"] You would want only Fighter 2 for feats, you need sneak attack to make the thrown attacks mean something. Vivvesectionist Alchemist does trade bombs for sneak attack, though rogue may be a better choice because you can snag at least one bonus feat with it, and the build is feat heavy. In any case, by around level 6, the character will become less and less viable with each passing level because PF currently does not have a Bloodstorm Blade type ability to full attack with the same weapon (Returning property is expensive and just doesn't cut it) nor even items like the gloves of endless javelins from MIC, which lets you free action produce unlimited +1 javelins so you could actually deal with DR /magic, at least. [/QUOTE]
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