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<blockquote data-quote="CapnZapp" data-source="post: 4598506" data-attributes="member: 12731"><p>I knew some fanboy would come along... Thanks for unthinkingly passing on the One True Word! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><em>Edit:</em> Jhaelen, don't feel left out. I would have used your quote instead if I had seen your post before posting this.</p><p></p><p></p><p>Says who? Says <em>you</em>!</p><p></p><p>In reality, it's all about expectations. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>What's fun about always being jumped by monsters; never being able to take care of them from a distance? If anything, the DMG advice to never start off any encounters more than 20 squares away fosters a real sense of... not fun! </p><p></p><p><em>Yes, I realize 100 squares doesn't fit any battle map. But I have news for you: you don't need battle maps when the action is about shooting foes at a distance! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </em></p><p></p><p>If you <em>aren't</em> raised solely on what the D&D books tells you, you wouldn't be as much surprised or dismayed or whatever to find that, once in a while, your Dwarven Fighter will have to stand idly by, while those more well-rounded characters in the party (who actually thought of bringing along a bow, something the DMG do remind you of, btw) get to shoot at the Orcs below the Unscaleable Cliff or wherever the ranged-fight-that-stays-ranged-for-more-than-two-rounds takes place.</p><p></p><p>See? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p><p></p><p><em>(And if your response is "then I would only want to play a character with at least some ranged ability if I had to play in your campaign", then my response is: Great! We understand each other! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />) </em></p><p></p><p>Besides, if one player perseveres, and do stick with that Dwarven Fighter, then he'll be richly rewarded in all those close encounters that do keep coming around; probably saving the party's ass several times over if he's the only non-squishie around. </p><p></p><p>But yes I confess; if your definition of "fun" has anything to do with Wizards' mentality that "everybody must feel special all the time", then no, my DM:ing style probably won't feel like fun to you...</p><p></p><p>Take care,</p><p>CapnZapp</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 4598506, member: 12731"] I knew some fanboy would come along... Thanks for unthinkingly passing on the One True Word! ;) [I]Edit:[/I] Jhaelen, don't feel left out. I would have used your quote instead if I had seen your post before posting this. Says who? Says [I]you[/I]! In reality, it's all about expectations. :) What's fun about always being jumped by monsters; never being able to take care of them from a distance? If anything, the DMG advice to never start off any encounters more than 20 squares away fosters a real sense of... not fun! [I]Yes, I realize 100 squares doesn't fit any battle map. But I have news for you: you don't need battle maps when the action is about shooting foes at a distance! :) [/I] If you [I]aren't[/I] raised solely on what the D&D books tells you, you wouldn't be as much surprised or dismayed or whatever to find that, once in a while, your Dwarven Fighter will have to stand idly by, while those more well-rounded characters in the party (who actually thought of bringing along a bow, something the DMG do remind you of, btw) get to shoot at the Orcs below the Unscaleable Cliff or wherever the ranged-fight-that-stays-ranged-for-more-than-two-rounds takes place. See? :cool: [I](And if your response is "then I would only want to play a character with at least some ranged ability if I had to play in your campaign", then my response is: Great! We understand each other! :)) [/I] Besides, if one player perseveres, and do stick with that Dwarven Fighter, then he'll be richly rewarded in all those close encounters that do keep coming around; probably saving the party's ass several times over if he's the only non-squishie around. But yes I confess; if your definition of "fun" has anything to do with Wizards' mentality that "everybody must feel special all the time", then no, my DM:ing style probably won't feel like fun to you... Take care, CapnZapp [/QUOTE]
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