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How to build encounters in 4e (aka Only you can prevent Grindspace!)
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<blockquote data-quote="MyISPHatesENWorld" data-source="post: 4601079" data-attributes="member: 65684"><p>If you design an encounter in such a way that this is the optimal strategy, it may be the optimal strategy (optimal strategy often turns out to be something the encounter designer never expected). But I don't particularly enjoy playing or DMing in such encounters often.</p><p></p><p></p><p>Pretty much everything you do when you design an encounter can make it more interesting and challenging than focus on one thing until it is dead and then move on. </p><p></p><p>I can think of very few encounters where just kill one thing while sucking up attacks from everything else on the map was an optimal strategy in games that I've played or DMed. WHen it does occur, it is because that one thing is a great threat, not because allowing the enemy to do whatever it wants with the exception of one monster at a time is going to be the optimal strategy.</p><p></p><p></p><p>I've been in a few good parties, and even the below-average ones knew that one tactic wasn't universal.</p></blockquote><p></p>
[QUOTE="MyISPHatesENWorld, post: 4601079, member: 65684"] If you design an encounter in such a way that this is the optimal strategy, it may be the optimal strategy (optimal strategy often turns out to be something the encounter designer never expected). But I don't particularly enjoy playing or DMing in such encounters often. Pretty much everything you do when you design an encounter can make it more interesting and challenging than focus on one thing until it is dead and then move on. I can think of very few encounters where just kill one thing while sucking up attacks from everything else on the map was an optimal strategy in games that I've played or DMed. WHen it does occur, it is because that one thing is a great threat, not because allowing the enemy to do whatever it wants with the exception of one monster at a time is going to be the optimal strategy. I've been in a few good parties, and even the below-average ones knew that one tactic wasn't universal. [/QUOTE]
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How to build encounters in 4e (aka Only you can prevent Grindspace!)
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