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How to challenge a defensive party?
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<blockquote data-quote="VCSP" data-source="post: 5051245" data-attributes="member: 87274"><p>Thanks for all answers!</p><p></p><p>They get upset and complain a lot when a attack their weakness, but don't bullying.</p><p></p><p>Two of the player, those who really complain, are DMs too. One of them is running another game at the moment, in which I'm playing, and there things are very easy.</p><p></p><p>The group is currently at level 12 and in combat their main concern is not being hit; the average AC is 31, and how they have three defenders and your marks, is very difficult the monsters to attack the same PC and really threaten him.</p><p></p><p>The artillery and skirmishers can be a option, with minions to protect the firsts and aid the seconds to hit and gain CA.</p><p></p><p>Brutes I'ill need to put a lot of minions to aid them to hit. What I'll do when them die? Putting some more?</p><p></p><p>Soldier are complicated! They hit more often, but are hard to hit and have a lot of HP. Any sugestion to solve this?</p><p></p><p>I rarely use traps and hazards, I'll try more o this.</p><p></p><p>The party is very tactical, always marking the right adversaries, which, as I said, hardly allows me to attack the same character and weakens it. They are always together and protect the leader and each other. Has a lot of HS and healing powers to use each encounter.</p><p></p><p>Perhaps the real problem is the different expectations. They like not being threatened, and I think the challenge is real fun. <img src="http://www.enworld.org/forum/images/smilies/erm.png" class="smilie" loading="lazy" alt=":erm:" title="Erm :erm:" data-shortname=":erm:" /></p></blockquote><p></p>
[QUOTE="VCSP, post: 5051245, member: 87274"] Thanks for all answers! They get upset and complain a lot when a attack their weakness, but don't bullying. Two of the player, those who really complain, are DMs too. One of them is running another game at the moment, in which I'm playing, and there things are very easy. The group is currently at level 12 and in combat their main concern is not being hit; the average AC is 31, and how they have three defenders and your marks, is very difficult the monsters to attack the same PC and really threaten him. The artillery and skirmishers can be a option, with minions to protect the firsts and aid the seconds to hit and gain CA. Brutes I'ill need to put a lot of minions to aid them to hit. What I'll do when them die? Putting some more? Soldier are complicated! They hit more often, but are hard to hit and have a lot of HP. Any sugestion to solve this? I rarely use traps and hazards, I'll try more o this. The party is very tactical, always marking the right adversaries, which, as I said, hardly allows me to attack the same character and weakens it. They are always together and protect the leader and each other. Has a lot of HS and healing powers to use each encounter. Perhaps the real problem is the different expectations. They like not being threatened, and I think the challenge is real fun. :erm: [/QUOTE]
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How to challenge a defensive party?
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