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How to challenge this Warlock build?
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<blockquote data-quote="Thanee" data-source="post: 2219962" data-attributes="member: 478"><p>Well, first of all the DM, since the character is illegal.</p><p></p><p>You have Maximize SLA, which requires 6th caster level.</p><p></p><p>Then you have all those Extra Invocation feats, with which you can only choose an invocation of one grade lower than the highest you know, which at levels 1st thru 3rd (where you must have picked them up, since you had to choose Maximize SLA at 6th already) is the level below <em>least</em>, so no available invocation to choose from. That's why the prerequisite of the feat is the ability to use <em>lesser</em> invocations or better. These require at least 6th level as well.</p><p></p><p>Likewise with Improved Flight, which requires the ability to fly to be taken, which again isn't possible at 1st thru 3rd level, but only at 6th when you get <em>Fell Flight</em>.</p><p></p><p>All four feats can only be taken at 6th level, but you only have one feat choice at that time, not four. Therefore three of your four feat choices are illegal!</p><p></p><p>Obviously the invocations are wrong, too, as a result. No problem, we'll just remove <em>Baleful Utterance</em> and <em>Sickening Blast</em>. Those are not relevant for the concept, anyways.</p><p></p><p></p><p></p><p>And everyone can see him... with a 20% miss chance, that is all.</p><p>Please re-read the 3.5 darkness rules.</p><p></p><p>Also note, that the vision is limited to 30 feet when using Devil's Sight.</p><p>So you have to stay close to the target, in order to benefit from it.</p><p></p><p>I'd say, that any archer or mage will simply blast him out of the blue... err... black.</p><p>Sure, the darkness will protect him <em>somewhat</em>, but a 20% miss chance is hardly invulnerability; and that's only for targeted attacks.</p><p></p><p></p><p></p><p>Nope, you have to choose one of those to apply, you cannot apply both at the same time, tho nothing hinders you to switch once the first one affects the target for future blasts to stack the other one on top of the first with a later attack.</p><p></p><p></p><p></p><p>It doesn't help at all, where did you get that from?</p><p></p><p>Only in a very specific environment (total darkness, which is only illuminated by non-magical or low-magical lights (not something like <em>Daylight</em>, which will simply suppress the <em>Darkness</em>)). And that is already a stretch and not a literal reading of the 3.5 darkness rules.</p><p></p><p>Unless you use 3.0 rules, that is, but the class is - of course - built with the 3.5 rules in mind.</p><p></p><p></p><p></p><p>Every creature with either a fly speed (which is quick/maneuverable enough to keep up; one attack (grapple) is enough to shut him down completely) or a ranged attack (which is nasty enough to keep up with the <em>eldritch blast</em>).</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 2219962, member: 478"] Well, first of all the DM, since the character is illegal. You have Maximize SLA, which requires 6th caster level. Then you have all those Extra Invocation feats, with which you can only choose an invocation of one grade lower than the highest you know, which at levels 1st thru 3rd (where you must have picked them up, since you had to choose Maximize SLA at 6th already) is the level below [i]least[/i], so no available invocation to choose from. That's why the prerequisite of the feat is the ability to use [i]lesser[/i] invocations or better. These require at least 6th level as well. Likewise with Improved Flight, which requires the ability to fly to be taken, which again isn't possible at 1st thru 3rd level, but only at 6th when you get [i]Fell Flight[/i]. All four feats can only be taken at 6th level, but you only have one feat choice at that time, not four. Therefore three of your four feat choices are illegal! Obviously the invocations are wrong, too, as a result. No problem, we'll just remove [i]Baleful Utterance[/i] and [i]Sickening Blast[/i]. Those are not relevant for the concept, anyways. And everyone can see him... with a 20% miss chance, that is all. Please re-read the 3.5 darkness rules. Also note, that the vision is limited to 30 feet when using Devil's Sight. So you have to stay close to the target, in order to benefit from it. I'd say, that any archer or mage will simply blast him out of the blue... err... black. Sure, the darkness will protect him [i]somewhat[/i], but a 20% miss chance is hardly invulnerability; and that's only for targeted attacks. Nope, you have to choose one of those to apply, you cannot apply both at the same time, tho nothing hinders you to switch once the first one affects the target for future blasts to stack the other one on top of the first with a later attack. It doesn't help at all, where did you get that from? Only in a very specific environment (total darkness, which is only illuminated by non-magical or low-magical lights (not something like [i]Daylight[/i], which will simply suppress the [i]Darkness[/i])). And that is already a stretch and not a literal reading of the 3.5 darkness rules. Unless you use 3.0 rules, that is, but the class is - of course - built with the 3.5 rules in mind. Every creature with either a fly speed (which is quick/maneuverable enough to keep up; one attack (grapple) is enough to shut him down completely) or a ranged attack (which is nasty enough to keep up with the [i]eldritch blast[/i]). Bye Thanee [/QUOTE]
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