Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
D&D Older Editions
How To Clone 4E Using 5E Rules
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="thanson02" data-source="post: 7610647" data-attributes="member: 6801619"><p>Not necessarily. The point would be to take what 4E has and keep the good stuff and streamline the clunky parts. If someone was able to come out with a 4.5, a couple things I would like to see is:</p><p></p><p>Updated Skill Challenge rules: These are basically situational trackers for the DM and needed more play-testing. The fan base I feel has done a good job with that from what I've seen online. So updating the rules actually reflect or the community has evolved that mechanic to would be good. Also, break it down by category type so instead of saying skill challenges say social challenges, environmental challenges, hybrid challenges, etc.</p><p></p><p>Modular Character Development System: One of the things I really loved about 4E was instead of having a linear character process (for the most part), was that you basically had slots at every level that needed to be filled. They're different places where they can get the abilities from, but ultimately you could write your characters advancement with the tools available anyway you wanted. With a 4.5, I would like to see that brought to the forefront and be the actual central structure that you used to build your character. So for example, at first level all characters get two passive abilities and three active abilities, at second they get two more active abilities, ect. At first level, these can be determined by your race and class for the most part, but as you go up to the levels you would have options either from their race background, their character theme, the class, feats, etc and it will allow the player to mix and match what they want so they can set the mechanics up to express not just what the character does during gameplay but who this character is as they develop going up through the levels instead of having a linear track with a few slight variations.</p><p></p><p>A actual social encounter rule system: This is an area where every version of D&D has had problems. It would be nice to see them come up with something solid that works in accordance with the mechanics in place. You kind of get that with the 4E bard already, but it would be nice to see an actual system in place that compliments what the bard does and can still be used with the rest of the players who want to have more social interactions then combat focus.</p><p></p><p>There's some other minor stuff, but these would be the big things that I would be excited about with a 4.5</p></blockquote><p></p>
[QUOTE="thanson02, post: 7610647, member: 6801619"] Not necessarily. The point would be to take what 4E has and keep the good stuff and streamline the clunky parts. If someone was able to come out with a 4.5, a couple things I would like to see is: Updated Skill Challenge rules: These are basically situational trackers for the DM and needed more play-testing. The fan base I feel has done a good job with that from what I've seen online. So updating the rules actually reflect or the community has evolved that mechanic to would be good. Also, break it down by category type so instead of saying skill challenges say social challenges, environmental challenges, hybrid challenges, etc. Modular Character Development System: One of the things I really loved about 4E was instead of having a linear character process (for the most part), was that you basically had slots at every level that needed to be filled. They're different places where they can get the abilities from, but ultimately you could write your characters advancement with the tools available anyway you wanted. With a 4.5, I would like to see that brought to the forefront and be the actual central structure that you used to build your character. So for example, at first level all characters get two passive abilities and three active abilities, at second they get two more active abilities, ect. At first level, these can be determined by your race and class for the most part, but as you go up to the levels you would have options either from their race background, their character theme, the class, feats, etc and it will allow the player to mix and match what they want so they can set the mechanics up to express not just what the character does during gameplay but who this character is as they develop going up through the levels instead of having a linear track with a few slight variations. A actual social encounter rule system: This is an area where every version of D&D has had problems. It would be nice to see them come up with something solid that works in accordance with the mechanics in place. You kind of get that with the 4E bard already, but it would be nice to see an actual system in place that compliments what the bard does and can still be used with the rest of the players who want to have more social interactions then combat focus. There's some other minor stuff, but these would be the big things that I would be excited about with a 4.5 [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions
How To Clone 4E Using 5E Rules
Top