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General Tabletop Discussion
D&D Older Editions
How To Clone 4E Using 5E Rules
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<blockquote data-quote="Xeviat" data-source="post: 7611745" data-attributes="member: 57494"><p>I'm easily envisioning a class structure where the Fighter could be built very similarly to the 5E fighter.</p><p></p><p>*Class ability that determines role (mark, or even a striker, leader, or controller ability; more later)</p><p>*Encounter "Action Surge" like the fighter has now.</p><p>*A large number of at-wills, possibly tied with weapon groups to limit how many can be used at the same time and encouraging the fighter to be a weapon master.</p><p>*"Daily" slots determined by subclass. The Eldritch Knight would have spells here, and the ability to use them as minor actions alongside at-wills to help them Gish; a simple fighter could have static bonuses that balance against dailies in a 5 encounter day, and a complex fighter could have martial exploits.</p><p>*Class based Utilities; I would tie these to skills because that feels right for non-magical stuff.</p><p></p><p>Heck, the 5E fighter looks just like this, it is just presented differently from the 4E fighter.</p><p></p><p>I very much think 4E could be condensed into a 1 to 20 level system. That might require rebuilding some Epic tier monsters to Paragon tier, or just open the opportunity for epic rules beyond what 5E has.</p></blockquote><p></p>
[QUOTE="Xeviat, post: 7611745, member: 57494"] I'm easily envisioning a class structure where the Fighter could be built very similarly to the 5E fighter. *Class ability that determines role (mark, or even a striker, leader, or controller ability; more later) *Encounter "Action Surge" like the fighter has now. *A large number of at-wills, possibly tied with weapon groups to limit how many can be used at the same time and encouraging the fighter to be a weapon master. *"Daily" slots determined by subclass. The Eldritch Knight would have spells here, and the ability to use them as minor actions alongside at-wills to help them Gish; a simple fighter could have static bonuses that balance against dailies in a 5 encounter day, and a complex fighter could have martial exploits. *Class based Utilities; I would tie these to skills because that feels right for non-magical stuff. Heck, the 5E fighter looks just like this, it is just presented differently from the 4E fighter. I very much think 4E could be condensed into a 1 to 20 level system. That might require rebuilding some Epic tier monsters to Paragon tier, or just open the opportunity for epic rules beyond what 5E has. [/QUOTE]
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