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General Tabletop Discussion
D&D Older Editions
How To Clone 4E Using 5E Rules
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<blockquote data-quote="Zardnaar" data-source="post: 7614892" data-attributes="member: 6716779"><p>A rough attempt.</p><p>Role: Defender yada yada</p><p>Defences +2 fortitude</p><p>Hit Points Level 1: 2d10 (20)+ con modifier</p><p>Hit Points per level gained d10+con modifier</p><p>Surges Per day 5+ con modifier (1d10+con modifier)</p><p>Skills: As 5E PHB</p><p>Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, light, and medium) and shields.</p><p>Powers same number as 4E PHB (might need to rewrite)</p><p></p><p>5E proficiency bonus is added to all saves, fort= str or con, dex= dex or int, willpower= wis or cha a'la 4E</p><p></p><p>Combat Challenge. You may mark an opponent, they get disadvantage on any attack thats not you etc etc etc. Healing surges are renamed and rather getting 25% its hit dice based. Surge dice increase by 1 whenever prof bonus increases (2d10+con mod lvl 5, 3d10+con modifer level 9). SUrges restore more HP than 4E but I cut the number, the idea is also to speed things up.</p><p></p><p>Dwarves get to surge as a bonus action, leader based healing is a bonus action and you can spend a surge.</p><p></p><p> Took the concepts form 4E and changed it slightly since you can't just copy and paste the 4E PHB.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7614892, member: 6716779"] A rough attempt. Role: Defender yada yada Defences +2 fortitude Hit Points Level 1: 2d10 (20)+ con modifier Hit Points per level gained d10+con modifier Surges Per day 5+ con modifier (1d10+con modifier) Skills: As 5E PHB Weapon and Armor Proficiency: A fighter is proficient with all simple and martial weapons and with all armor (heavy, light, and medium) and shields. Powers same number as 4E PHB (might need to rewrite) 5E proficiency bonus is added to all saves, fort= str or con, dex= dex or int, willpower= wis or cha a'la 4E Combat Challenge. You may mark an opponent, they get disadvantage on any attack thats not you etc etc etc. Healing surges are renamed and rather getting 25% its hit dice based. Surge dice increase by 1 whenever prof bonus increases (2d10+con mod lvl 5, 3d10+con modifer level 9). SUrges restore more HP than 4E but I cut the number, the idea is also to speed things up. Dwarves get to surge as a bonus action, leader based healing is a bonus action and you can spend a surge. Took the concepts form 4E and changed it slightly since you can't just copy and paste the 4E PHB. [/QUOTE]
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