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<blockquote data-quote="Zardnaar" data-source="post: 7453178" data-attributes="member: 6716779"><p>Well I don't mind the book Dune Trader, I'm not opposed adding to Darksun more blowing it up (and other settings in general same idea). </p><p></p><p> I did reread the 4E one in the last year, I thought time passing might make me change my mind but no it made me dislike it more. Removing clerics, adding Paladins, Warlocks as Templars etc and teleporting elves does that and it had an Arabian Nights type vibe as well (which I am not opposed to see Al Qadim). </p><p></p><p></p><p> I don't expect a 100% conversion of 2E, 5E has bno priests for example so a Templar is not a priest but in 5E terms they would be a domain IMHO. I have kind of defaulted to a war domain but have been brainstorming a Templar domain. Elemental clerics for example don't have to duplicate the 2E ones either but they should probably exist and have the appropriate domain or have their element offer thematically appropriate domains (eg Fire offers light+ fire domains as options). </p><p></p><p> I would not add additional arcane classes for example either due the the preserver/defiler duopoly thing. Sorcerers getting thewir power from their bloodlines and warlocks from other beings doesn't really fit in. Its more or less what I meant by less is more a class and race list doesn't have to be 100% 2E but at least should make sense. Gladiators as Chamions, Fighters as Battlemasters fits the old 2E lore for example, the Bard is just a 5E assassin (spellcasting bards do not exist on Athas).</p><p></p><p> To me the 4E version was just Darksun light (Dimsun perhaps?) turning it into a generic and boring sandbox game to fit the design paradigms of 4E which were to rigid IMHO for Darksun anyway. One of the things they did do right was setitng it just after the death of Kalak, I would go back a few more weeks and just go with original time as its easy enough to branch off into the 4E timeline or the Prism Pentad metaplot from there (easier than picking up from 1996 DS anyway).</p><p></p><p> Like say for example they converted Nerath to 5E, they should be faithful as they can to the 4E world even if the races and mechanics change a bit mechanically. For example Dragonborn in 5E can't use their breath weapon as a bonus action but can as a minor action in 4E and that is fine. If a Warlord every turn up in 5E the Nerath book would also be an obvious place for it (and artificer on Eberron etc). I would not blow up Nerath just because I don't like the setting or have different personal preferences. Nerath would be a kitchen sink setting like Spelljammer and Eberron. No Drow on Dragonlance. Anything new added to a setting should at least make sense like Tieflings to Greyhawk perhaps. Lands of Iuz and all. </p><p></p><p></p><p> Not opposed to change just change for the sake of change and nonsensical change. The core rules should be redone to fit the setting not the setting redone to fit the PHB which was what they did with 4E Darksun because clerics were divine power source for example. That was not required in 2E and 3E nor was designing a 15 page class.</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 7453178, member: 6716779"] Well I don't mind the book Dune Trader, I'm not opposed adding to Darksun more blowing it up (and other settings in general same idea). I did reread the 4E one in the last year, I thought time passing might make me change my mind but no it made me dislike it more. Removing clerics, adding Paladins, Warlocks as Templars etc and teleporting elves does that and it had an Arabian Nights type vibe as well (which I am not opposed to see Al Qadim). I don't expect a 100% conversion of 2E, 5E has bno priests for example so a Templar is not a priest but in 5E terms they would be a domain IMHO. I have kind of defaulted to a war domain but have been brainstorming a Templar domain. Elemental clerics for example don't have to duplicate the 2E ones either but they should probably exist and have the appropriate domain or have their element offer thematically appropriate domains (eg Fire offers light+ fire domains as options). I would not add additional arcane classes for example either due the the preserver/defiler duopoly thing. Sorcerers getting thewir power from their bloodlines and warlocks from other beings doesn't really fit in. Its more or less what I meant by less is more a class and race list doesn't have to be 100% 2E but at least should make sense. Gladiators as Chamions, Fighters as Battlemasters fits the old 2E lore for example, the Bard is just a 5E assassin (spellcasting bards do not exist on Athas). To me the 4E version was just Darksun light (Dimsun perhaps?) turning it into a generic and boring sandbox game to fit the design paradigms of 4E which were to rigid IMHO for Darksun anyway. One of the things they did do right was setitng it just after the death of Kalak, I would go back a few more weeks and just go with original time as its easy enough to branch off into the 4E timeline or the Prism Pentad metaplot from there (easier than picking up from 1996 DS anyway). Like say for example they converted Nerath to 5E, they should be faithful as they can to the 4E world even if the races and mechanics change a bit mechanically. For example Dragonborn in 5E can't use their breath weapon as a bonus action but can as a minor action in 4E and that is fine. If a Warlord every turn up in 5E the Nerath book would also be an obvious place for it (and artificer on Eberron etc). I would not blow up Nerath just because I don't like the setting or have different personal preferences. Nerath would be a kitchen sink setting like Spelljammer and Eberron. No Drow on Dragonlance. Anything new added to a setting should at least make sense like Tieflings to Greyhawk perhaps. Lands of Iuz and all. Not opposed to change just change for the sake of change and nonsensical change. The core rules should be redone to fit the setting not the setting redone to fit the PHB which was what they did with 4E Darksun because clerics were divine power source for example. That was not required in 2E and 3E nor was designing a 15 page class. [/QUOTE]
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