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How to De-Magic 5e
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<blockquote data-quote="Dausuul" data-source="post: 7832221" data-attributes="member: 58197"><p>So, it seems like you've got a handle on the cantrips, which leaves the "spellification" of 5E as the remaining problem. I don't know that this can be completely eliminated from 5E, but it can at least be mitigated. Obviously, there is no need to de-spellify the actual full casters, except possibly bard (more on that in a bit). Barbarians, fighters, and rogues are also okay. So that leaves the ranger, the paladin, and the monk.</p><p></p><p>For rangers, I would probably convert their spell slots into a) a handful of utility abilities related to tracking, party-wide stealth, observation, and setting traps, and b) the ability to mark a quarry as a bonus action and get +1d6 to damage on it.</p><p></p><p>For paladins, I'd probably just give them X smite attacks per day. It's not like paladins use their spell slots for anything else anyway. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Monks are interesting because their subclasses are a mix of "all spells," "some spells," and "no spells." The Way of the Open Hand is the no-spell option*, and also happens to be mechanically the best of the three. The Way of Shadow has a few spells, but I think that they could be converted to non-spell abilities without too much pain. The Way of Four Elements, as the all-spell subclass, is not practical to convert. But it's also a terrible, terrible subclass which nobody should take.</p><p></p><p>And then there's the bard. Making bards into full casters never quite sat right with me, and I would guess you feel the same way. But I don't think it's feasible to rewrite the class as a half-caster or even a two-thirds-caster. So maybe the solution is to take a page out of AD&D and make bard into an "advanced class." You may only take levels in bard once you have reached 5th level in another class(es).</p><p></p><p><span style="font-size: 12px">*Edit: Okay, I was wrong, they get to cast <em>sanctuary</em> at high levels. But this is purely a ribbon ability. They could lose it altogether and it wouldn't hurt them noticeably.</span></p></blockquote><p></p>
[QUOTE="Dausuul, post: 7832221, member: 58197"] So, it seems like you've got a handle on the cantrips, which leaves the "spellification" of 5E as the remaining problem. I don't know that this can be completely eliminated from 5E, but it can at least be mitigated. Obviously, there is no need to de-spellify the actual full casters, except possibly bard (more on that in a bit). Barbarians, fighters, and rogues are also okay. So that leaves the ranger, the paladin, and the monk. For rangers, I would probably convert their spell slots into a) a handful of utility abilities related to tracking, party-wide stealth, observation, and setting traps, and b) the ability to mark a quarry as a bonus action and get +1d6 to damage on it. For paladins, I'd probably just give them X smite attacks per day. It's not like paladins use their spell slots for anything else anyway. :) Monks are interesting because their subclasses are a mix of "all spells," "some spells," and "no spells." The Way of the Open Hand is the no-spell option*, and also happens to be mechanically the best of the three. The Way of Shadow has a few spells, but I think that they could be converted to non-spell abilities without too much pain. The Way of Four Elements, as the all-spell subclass, is not practical to convert. But it's also a terrible, terrible subclass which nobody should take. And then there's the bard. Making bards into full casters never quite sat right with me, and I would guess you feel the same way. But I don't think it's feasible to rewrite the class as a half-caster or even a two-thirds-caster. So maybe the solution is to take a page out of AD&D and make bard into an "advanced class." You may only take levels in bard once you have reached 5th level in another class(es). [SIZE=3]*Edit: Okay, I was wrong, they get to cast [I]sanctuary[/I] at high levels. But this is purely a ribbon ability. They could lose it altogether and it wouldn't hurt them noticeably.[/SIZE] [/QUOTE]
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