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How to De-Magic 5e
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<blockquote data-quote="Stalker0" data-source="post: 7856301" data-attributes="member: 5889"><p>So I think the simplest solution here is to utilize multi-classing rules.</p><p></p><p>A player may only take 1 level of a spellcasting class for every 2 levels of a non-spellcasting class they have.</p><p></p><p>So you get Rogue 2 / Wizard 1. Fighter 12 / Wizard 6 etc. This caps the highest level magics at 3rd level spells, and significantly decreases the level and availability of magic. If you wanted to go less hardcore, you could do it 1 for 1. That gives you a Fighter 10 / Wizard 10 as your top....so 5th level spells as the capstone.</p><p></p><p>So from there, you just need to de-magic the ranger/paladin....and drop variants like the Four Elements monk, and you are good to go.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 7856301, member: 5889"] So I think the simplest solution here is to utilize multi-classing rules. A player may only take 1 level of a spellcasting class for every 2 levels of a non-spellcasting class they have. So you get Rogue 2 / Wizard 1. Fighter 12 / Wizard 6 etc. This caps the highest level magics at 3rd level spells, and significantly decreases the level and availability of magic. If you wanted to go less hardcore, you could do it 1 for 1. That gives you a Fighter 10 / Wizard 10 as your top....so 5th level spells as the capstone. So from there, you just need to de-magic the ranger/paladin....and drop variants like the Four Elements monk, and you are good to go. [/QUOTE]
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