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General Tabletop Discussion
Character Builds & Optimization
How to deal 500+ damage (average) in one round
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<blockquote data-quote="Dissonance77" data-source="post: 6684985" data-attributes="member: 6799980"><p>This is the kind of thing I was hoping 5e would fix and it still could. For so long there has been this emphasis on building the best killer possible and min maxing numbers to make the most destructive build possible or best optimized and often times it cost that same character in the way of personality and good RP development. Much of this goes back to Wizards and TSR with the original xp system being based simply off of killing monsters. It spurned gamers to do nothing but think about moving from kill encounter to kill encounter. With the new systems of XP hopefully this mindset changes some and we get out of the era of purely hack and slash which while fun to have in all your D&D games becomes mindless and boring as all hell after awhile.</p><p></p><p>In no way am I saying the original poster is attempting to min max by discussing this, but its topics of this nature which will continue to perpetuate this stereotype of the hack and slash</p></blockquote><p></p>
[QUOTE="Dissonance77, post: 6684985, member: 6799980"] This is the kind of thing I was hoping 5e would fix and it still could. For so long there has been this emphasis on building the best killer possible and min maxing numbers to make the most destructive build possible or best optimized and often times it cost that same character in the way of personality and good RP development. Much of this goes back to Wizards and TSR with the original xp system being based simply off of killing monsters. It spurned gamers to do nothing but think about moving from kill encounter to kill encounter. With the new systems of XP hopefully this mindset changes some and we get out of the era of purely hack and slash which while fun to have in all your D&D games becomes mindless and boring as all hell after awhile. In no way am I saying the original poster is attempting to min max by discussing this, but its topics of this nature which will continue to perpetuate this stereotype of the hack and slash [/QUOTE]
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Community
General Tabletop Discussion
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How to deal 500+ damage (average) in one round
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