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How to deal 500+ damage (average) in one round
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<blockquote data-quote="Flamestrike" data-source="post: 6685807" data-attributes="member: 6788736"><p>My Greataxe Half Orc Paladin 2, Bard (Valor) 10, Barbarian 2, Assasin 3, Fighter (BM) 3 deals the same.</p><p></p><p>Casts Haste. Expertise in stealth and perception. Darkvision. GWM and GWS feat/style (and defence). Martial adept feat (5 dice).</p><p></p><p>Advances (using stealth). Locates enemy fiend (Tiamat). Gets angry. Initiates combat. Surprise round. Moves 30' to the Queen of Dragons and then:</p><p></p><p>Attacks (twice) auto critting, action surges (scoring two more crits) and gains a bonus action attack from GWM (also a crit), and then extra attack thanks to Haste (also a crit). All attacks at advantage. Burns sup dice on each attack, and 4th and 5th level slots for divine smite. GWM feat turned on. </p><p></p><p>Each attack deals 3d12 (axe) + 14d8 (smite v feind plus sup dice) + 17. Total damage 18d12+84d8+102. Average (factoring GWS) is around 700 points. Maximum damage is 990 points.</p><p></p><p>Add a magic weapon (flaming axe for an extra 24d6 damage) for fun.</p><p></p><p>Is also proficient in a bucketload of skills, has expertise in no less than six of them, half prof to the rest (and initiative checks). Proficient in all armor and weapons, takes half damage while raging. Bardic inspiration (D10), 6th level spell slots (CL11), 5th level spells known (and magical secrets). </p><p></p><p>The righteous and angry musician of sudden doom.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 6685807, member: 6788736"] My Greataxe Half Orc Paladin 2, Bard (Valor) 10, Barbarian 2, Assasin 3, Fighter (BM) 3 deals the same. Casts Haste. Expertise in stealth and perception. Darkvision. GWM and GWS feat/style (and defence). Martial adept feat (5 dice). Advances (using stealth). Locates enemy fiend (Tiamat). Gets angry. Initiates combat. Surprise round. Moves 30' to the Queen of Dragons and then: Attacks (twice) auto critting, action surges (scoring two more crits) and gains a bonus action attack from GWM (also a crit), and then extra attack thanks to Haste (also a crit). All attacks at advantage. Burns sup dice on each attack, and 4th and 5th level slots for divine smite. GWM feat turned on. Each attack deals 3d12 (axe) + 14d8 (smite v feind plus sup dice) + 17. Total damage 18d12+84d8+102. Average (factoring GWS) is around 700 points. Maximum damage is 990 points. Add a magic weapon (flaming axe for an extra 24d6 damage) for fun. Is also proficient in a bucketload of skills, has expertise in no less than six of them, half prof to the rest (and initiative checks). Proficient in all armor and weapons, takes half damage while raging. Bardic inspiration (D10), 6th level spell slots (CL11), 5th level spells known (and magical secrets). The righteous and angry musician of sudden doom. [/QUOTE]
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How to deal 500+ damage (average) in one round
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