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How to Deal with a difficult DM?
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<blockquote data-quote="WaterRabbit" data-source="post: 1511605" data-attributes="member: 2445"><p>I believe that it is important to talk with the GM. Take the GM out for a pint and give him/her constructive feedback. The GM may know that your are not having fun, but may not know why. If the GM is genuinely interested in everyone having a good time at the table, he will listen to your comments. He may not implement all of them, but it is likely the game will improve.</p><p></p><p>I once had a player in a game that clearly was not having fun. When I asked him for feedback, he told me it was just style differences. I dissolved the game and our group played other things. I am sure if he had been of the mind to give me more constructive feedback I would have run a better game and become a better GM. </p><p></p><p>On the other hand, I have run into GMs that know what their style is and don’t care about player opinions. Not being a masochist, I just moved on to a different game. If the GM isn’t open to constructive feedback, then giving is more trouble than it is worth. A few innocuous questions will generally determine if the GM is receptive to such feedback or not.</p><p></p><p>Being brutally honest is seldom constructive unless you never plan on playing with that GM again. I once played a game with the ultimate adversarial, railroading, sadistic GM. After the first session, my buddy and I never went back. The GM instead of getting the hint called me to find out what was up. I gave him both barrels of brutal honesty. I figured I would never see him again. Two years latter we both ended up as players in a game of VTES and then a Vampire LARP. It turned out we were both friends of the GM but ran in different circles. We were able to move beyond our past, but I wish I had been just a little more tactful. :\</p></blockquote><p></p>
[QUOTE="WaterRabbit, post: 1511605, member: 2445"] I believe that it is important to talk with the GM. Take the GM out for a pint and give him/her constructive feedback. The GM may know that your are not having fun, but may not know why. If the GM is genuinely interested in everyone having a good time at the table, he will listen to your comments. He may not implement all of them, but it is likely the game will improve. I once had a player in a game that clearly was not having fun. When I asked him for feedback, he told me it was just style differences. I dissolved the game and our group played other things. I am sure if he had been of the mind to give me more constructive feedback I would have run a better game and become a better GM. On the other hand, I have run into GMs that know what their style is and don’t care about player opinions. Not being a masochist, I just moved on to a different game. If the GM isn’t open to constructive feedback, then giving is more trouble than it is worth. A few innocuous questions will generally determine if the GM is receptive to such feedback or not. Being brutally honest is seldom constructive unless you never plan on playing with that GM again. I once played a game with the ultimate adversarial, railroading, sadistic GM. After the first session, my buddy and I never went back. The GM instead of getting the hint called me to find out what was up. I gave him both barrels of brutal honesty. I figured I would never see him again. Two years latter we both ended up as players in a game of VTES and then a Vampire LARP. It turned out we were both friends of the GM but ran in different circles. We were able to move beyond our past, but I wish I had been just a little more tactful. :\ [/QUOTE]
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