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How to Deal with a difficult DM?
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<blockquote data-quote="Creamsteak" data-source="post: 1512476" data-attributes="member: 552"><p>Every DM I've ever had with the exception of conventions has been great. The only one that I ever had a bit of an argument with was one who couldn't be convinced that a character can know more than the player about certain concepts. Basically, we were killed off one by one because according to the DM we didn't make fires properly and take care of our animals in harsh cold conditions. I don't really know how to survive antarctic conditions myself, I've only really been taught how to make a bed in a tree or such when I was at a winter encampment as a cadet, not how to survive for weeks in polar conditions.</p><p></p><p>The scenerio was as such: Horribly extra-planar winter conditions and extremely deathly cold was abundant and we had to trek a few hundred miles across this endless tundra to reach some forgotten temple of evil. On the way to this location, we had mounts, and my character was the primary provider of food and water (through clerical magic) for the party and animals, and also had a bonus of a ten or so to ride and handle animal. The ranger had a pretty large bonus to survival checks, and beyond a usual overstocking of supplies and gear, we didn't have much else to rely on. The DM would constantly quiz us on how we deal with the weather conditions, to which my character and the wizard were amply able to provide multiple cold-resistance spells to the party and mounts and the ranger had ranks in survival a-plenty. The DM ruled that these magical and skill based means only helped and were not enough for the conditions. We started having casualties of both mounts and characters into the second week of travel and by the time we arrived only two characters and no mounts remained.</p><p></p><p>When he explained why we were having an Oregon Trail in Winter like series of deaths, he said that it was because none of us PLAYERS (key term here) were properly dealing with the conditions. Not our characters and their skills and magic and supplies, but the PLAYERS didn't know how to take care of themselves in these conditions and were not answering enough of his quiz questions correctly. It took a long time to convince him that this was the same as saying that a wizard can't cast his spells because the player can't read magical scribbles and hasn't memorized a bunch of psuedo-kanji made up to represent arcane symbols.</p><p></p><p>Things worked out in the end though.</p></blockquote><p></p>
[QUOTE="Creamsteak, post: 1512476, member: 552"] Every DM I've ever had with the exception of conventions has been great. The only one that I ever had a bit of an argument with was one who couldn't be convinced that a character can know more than the player about certain concepts. Basically, we were killed off one by one because according to the DM we didn't make fires properly and take care of our animals in harsh cold conditions. I don't really know how to survive antarctic conditions myself, I've only really been taught how to make a bed in a tree or such when I was at a winter encampment as a cadet, not how to survive for weeks in polar conditions. The scenerio was as such: Horribly extra-planar winter conditions and extremely deathly cold was abundant and we had to trek a few hundred miles across this endless tundra to reach some forgotten temple of evil. On the way to this location, we had mounts, and my character was the primary provider of food and water (through clerical magic) for the party and animals, and also had a bonus of a ten or so to ride and handle animal. The ranger had a pretty large bonus to survival checks, and beyond a usual overstocking of supplies and gear, we didn't have much else to rely on. The DM would constantly quiz us on how we deal with the weather conditions, to which my character and the wizard were amply able to provide multiple cold-resistance spells to the party and mounts and the ranger had ranks in survival a-plenty. The DM ruled that these magical and skill based means only helped and were not enough for the conditions. We started having casualties of both mounts and characters into the second week of travel and by the time we arrived only two characters and no mounts remained. When he explained why we were having an Oregon Trail in Winter like series of deaths, he said that it was because none of us PLAYERS (key term here) were properly dealing with the conditions. Not our characters and their skills and magic and supplies, but the PLAYERS didn't know how to take care of themselves in these conditions and were not answering enough of his quiz questions correctly. It took a long time to convince him that this was the same as saying that a wizard can't cast his spells because the player can't read magical scribbles and hasn't memorized a bunch of psuedo-kanji made up to represent arcane symbols. Things worked out in the end though. [/QUOTE]
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