Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How to deal with a "true roleplayer".
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="James Gasik" data-source="post: 8934982" data-attributes="member: 6877472"><p>I'll give you 3e, even though Fighters did have two Charisma skills (Handle Animal and Intimidate), their utility compared to the meager skill points of the Fighter often meant you were better served prioritizing other things. Though I endured many threads where people argued that "Fighters have so many Feats, it's no big deal for them to take Skill Focus or Persuasive", lol (which really did put them in a better spot than Clerics, who actually had a reason to think about putting points into Charisma, and had a better skill list for being a face, but equally dismal skill points and way fewer Feat options).</p><p></p><p>I vaguely recall that there was a Charisma Fighter build in 4e, but it was in a later book and I don't think it was very well-supported. And just like 5e, there were classes that mainlined Charisma that were naturally better fits for being faces, like Bards.</p><p></p><p>Honestly, my AD&D memories were basically that everyone was allowed to be a face, regardless of Charisma, as few people understood how the NPC reaction rules worked, most of the social Non-Weapon Proficiencies were in splatbooks, and at worst, you'd have to make a Charisma check.</p><p></p><p>But yes, you can play a Noble Fighter, get Persuasion proficiency and put some points into a decent Charisma and not be hampered in 5e. My first character was like this, a Halfling Battlemaster who I gave a 16 Charisma too.</p><p></p><p>Sadly, it rarely mattered for me because there was still another character in the party who had a better Persuasion check, lol.</p><p></p><p>(Completely unrelated gripe about Charisma-casters: Sorcerers and Warlocks are some of the shadiest character classes in D&D, and the ones most likely to be the targets of prejudice by the common folk. So why are they so good at talking to people?).</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8934982, member: 6877472"] I'll give you 3e, even though Fighters did have two Charisma skills (Handle Animal and Intimidate), their utility compared to the meager skill points of the Fighter often meant you were better served prioritizing other things. Though I endured many threads where people argued that "Fighters have so many Feats, it's no big deal for them to take Skill Focus or Persuasive", lol (which really did put them in a better spot than Clerics, who actually had a reason to think about putting points into Charisma, and had a better skill list for being a face, but equally dismal skill points and way fewer Feat options). I vaguely recall that there was a Charisma Fighter build in 4e, but it was in a later book and I don't think it was very well-supported. And just like 5e, there were classes that mainlined Charisma that were naturally better fits for being faces, like Bards. Honestly, my AD&D memories were basically that everyone was allowed to be a face, regardless of Charisma, as few people understood how the NPC reaction rules worked, most of the social Non-Weapon Proficiencies were in splatbooks, and at worst, you'd have to make a Charisma check. But yes, you can play a Noble Fighter, get Persuasion proficiency and put some points into a decent Charisma and not be hampered in 5e. My first character was like this, a Halfling Battlemaster who I gave a 16 Charisma too. Sadly, it rarely mattered for me because there was still another character in the party who had a better Persuasion check, lol. (Completely unrelated gripe about Charisma-casters: Sorcerers and Warlocks are some of the shadiest character classes in D&D, and the ones most likely to be the targets of prejudice by the common folk. So why are they so good at talking to people?). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to deal with a "true roleplayer".
Top