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How to deal with a "true roleplayer".
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<blockquote data-quote="James Gasik" data-source="post: 8937174" data-attributes="member: 6877472"><p>The thing I've struggled with in this thread is attempting to point out I really do like misfit characters, I've played a lot of them over the years. There's a broken cog in my head that says "sure, I know how to make an optimized character, but that's boring!".</p><p></p><p>But I always try to make sure the character functions, and if I feel like I'm dragging my group down, I'm quick to ask the DM what they think about it. My friend, on the other hand, acts like everything will just work out, and rarely takes personal responsibility if it doesn't.</p><p></p><p>Or as he puts it, he feels the DM should step in and rectify the situation. Now, to a point, sure. If my group wants to roll stats, and someone ends up with crappy rolls, yeah, that's on me. But if you go "man, I got a 17...I'm putting that right into Strength for my Warlock!"...I have questions.</p><p></p><p>Maybe your idea will bear fruit. Maybe not, but if it doesn't, you have to accept that. </p><p></p><p>Now some of you might say that this could all be avoided in Session 0 when everyone makes characters together. But I'm going to be honest; I have never witnessed a Session Zero where that happens. Somewhere beyond "who is going to be melee? Who can heal?" talks always break down and people create the exact character they want to play, without asking for much input.</p><p></p><p>Which gives me a good idea for a question on another thread.</p></blockquote><p></p>
[QUOTE="James Gasik, post: 8937174, member: 6877472"] The thing I've struggled with in this thread is attempting to point out I really do like misfit characters, I've played a lot of them over the years. There's a broken cog in my head that says "sure, I know how to make an optimized character, but that's boring!". But I always try to make sure the character functions, and if I feel like I'm dragging my group down, I'm quick to ask the DM what they think about it. My friend, on the other hand, acts like everything will just work out, and rarely takes personal responsibility if it doesn't. Or as he puts it, he feels the DM should step in and rectify the situation. Now, to a point, sure. If my group wants to roll stats, and someone ends up with crappy rolls, yeah, that's on me. But if you go "man, I got a 17...I'm putting that right into Strength for my Warlock!"...I have questions. Maybe your idea will bear fruit. Maybe not, but if it doesn't, you have to accept that. Now some of you might say that this could all be avoided in Session 0 when everyone makes characters together. But I'm going to be honest; I have never witnessed a Session Zero where that happens. Somewhere beyond "who is going to be melee? Who can heal?" talks always break down and people create the exact character they want to play, without asking for much input. Which gives me a good idea for a question on another thread. [/QUOTE]
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