Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
How to defend a store
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Storyteller01" data-source="post: 2866056" data-attributes="member: 20931"><p>Haven't read the whole thread yet.</p><p></p><p>Your best drug dens have a legitimate front business that don't seem valuable (sya a mirror store, or a laundry service), as well as high end nobility on the take. Drawing attention may not be such a bad thing in this regard.</p><p></p><p>Stink bomb traps may work. Doesn't destroy inventory, and the targets will be easier to track and identify even if the trackers are less than moral (critters should get a bonus to Survival checks). Colored dies can work as well. Send out the goons when you notice the trap has been set off. No cops need know, and the problem still gets solved.</p><p></p><p>If it can be afforded, charm and glamor spells may work. One of my NPC's uses a minor glamor on anyone going in the door (everything looks SO pretty, and expensive!!!). During closing hours, it can be amped up to read as 'nothing unusual or worthewhile here, you can find something better'. Hitchhikers SEP field at its best!</p><p></p><p>A trick my roommate uses with her car: leave it open. Here car was broken into (they slit the top of the convertible) so she left the image in place. Nothing of value is left inside (poisons don't usually sell in bulk, unless its the vermin killing variety) and the place already looks broken into. The end result: nothing worth while here; it's already been hit.</p><p></p><p>You may want to look into less than lethal traps (at least until you can make a solid alibi). Having to clean up bodies every morning will get expensive (acid costs in those quantities) and the local thief/noble looking for fun may be the next body. Try explaining thast to his/her parents. That and guilds may enjoy the challenge/want revenge. Anything guarded that well must have valuables inside.</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 2866056, member: 20931"] Haven't read the whole thread yet. Your best drug dens have a legitimate front business that don't seem valuable (sya a mirror store, or a laundry service), as well as high end nobility on the take. Drawing attention may not be such a bad thing in this regard. Stink bomb traps may work. Doesn't destroy inventory, and the targets will be easier to track and identify even if the trackers are less than moral (critters should get a bonus to Survival checks). Colored dies can work as well. Send out the goons when you notice the trap has been set off. No cops need know, and the problem still gets solved. If it can be afforded, charm and glamor spells may work. One of my NPC's uses a minor glamor on anyone going in the door (everything looks SO pretty, and expensive!!!). During closing hours, it can be amped up to read as 'nothing unusual or worthewhile here, you can find something better'. Hitchhikers SEP field at its best! A trick my roommate uses with her car: leave it open. Here car was broken into (they slit the top of the convertible) so she left the image in place. Nothing of value is left inside (poisons don't usually sell in bulk, unless its the vermin killing variety) and the place already looks broken into. The end result: nothing worth while here; it's already been hit. You may want to look into less than lethal traps (at least until you can make a solid alibi). Having to clean up bodies every morning will get expensive (acid costs in those quantities) and the local thief/noble looking for fun may be the next body. Try explaining thast to his/her parents. That and guilds may enjoy the challenge/want revenge. Anything guarded that well must have valuables inside. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to defend a store
Top