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General Tabletop Discussion
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How to Delay or Avoid GM Burnout
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<blockquote data-quote="Ralif Redhammer" data-source="post: 9631992" data-attributes="member: 30438"><p>My take on avoiding burnout is the following:</p><ul> <li data-xf-list-type="ul">Seek out your joy: Examine the moments in the game that make you smile, make it all feel effortless. Examine the tropes in whatever genre you're running a game in that resonate with you. Then focus on bringing those to the game.</li> <li data-xf-list-type="ul">Seek out your players' joy: Same as the first bullet, except don't just listen to what the players tell you. Look at them during a game and see when they get excited, when they lean forward.</li> <li data-xf-list-type="ul">Know your limits: running a game that requires more prep time than you want to commit or running a game you don't fully enjoy the mechanics of are surefire ways to burn yourself out.</li> <li data-xf-list-type="ul">Consume inspiring and diverse media: Look for things that inspire you - good books, good movies, good TV, etc. But also look outside the box. Read philosophy, history, academic stuff that will help you think about and examine your game.</li> <li data-xf-list-type="ul">If nothing else fails, take a break: If all else fails, rest, let someone else run a game.</li> </ul></blockquote><p></p>
[QUOTE="Ralif Redhammer, post: 9631992, member: 30438"] My take on avoiding burnout is the following: [LIST] [*]Seek out your joy: Examine the moments in the game that make you smile, make it all feel effortless. Examine the tropes in whatever genre you're running a game in that resonate with you. Then focus on bringing those to the game. [*]Seek out your players' joy: Same as the first bullet, except don't just listen to what the players tell you. Look at them during a game and see when they get excited, when they lean forward. [*]Know your limits: running a game that requires more prep time than you want to commit or running a game you don't fully enjoy the mechanics of are surefire ways to burn yourself out. [*]Consume inspiring and diverse media: Look for things that inspire you - good books, good movies, good TV, etc. But also look outside the box. Read philosophy, history, academic stuff that will help you think about and examine your game. [*]If nothing else fails, take a break: If all else fails, rest, let someone else run a game. [/LIST] [/QUOTE]
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