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How to describe Strider's combat on Weathertop
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<blockquote data-quote="Irda Ranger" data-source="post: 303901" data-attributes="member: 1003"><p>No way. I only have seen the movie, and am reading book one now, but from the quote given, that was not a Skill. That was clearly what the Player's Handbook would call a Supernatural ability, Spell like ability, or spell. i.e., magic was involved. Skills, no matter how many ranks you have, are never magical. </p><p></p><p>As for it being a Ranger ability, spell, or whatever, you could go anyway you wanted, and I think it would work fine. Seems to have a long casting time for a spell, and the "somatic" component would be lying down and taking a nap. I guess you would wake up fatigued if in heavy armor <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> </p><p></p><p>Now, I like Rangers (as anyone who can add 2+2 together should realize) and I think that cool abilities like this "Rumour of the Land" is exactly what they need to "fix" them. Not that I in any way want to turn this into an Alt.Ranger thread by any means. If this is a spell, it should go on the Druid spell list too.</p><p></p><p>Back on topic however, I am going to go with the "mission accomplished, lets go wait for him to die" consensus that suggests the Ringwraiths left mainly because it was too much effort to stay for no good reason. </p><p></p><p>I still like the idea I piped in with a while ago though about combining Great Cleave and Bull Rush: Just keep Bull-rushing until someone stops you.</p><p></p><p>Irda Ranger</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 303901, member: 1003"] No way. I only have seen the movie, and am reading book one now, but from the quote given, that was not a Skill. That was clearly what the Player's Handbook would call a Supernatural ability, Spell like ability, or spell. i.e., magic was involved. Skills, no matter how many ranks you have, are never magical. As for it being a Ranger ability, spell, or whatever, you could go anyway you wanted, and I think it would work fine. Seems to have a long casting time for a spell, and the "somatic" component would be lying down and taking a nap. I guess you would wake up fatigued if in heavy armor :) Now, I like Rangers (as anyone who can add 2+2 together should realize) and I think that cool abilities like this "Rumour of the Land" is exactly what they need to "fix" them. Not that I in any way want to turn this into an Alt.Ranger thread by any means. If this is a spell, it should go on the Druid spell list too. Back on topic however, I am going to go with the "mission accomplished, lets go wait for him to die" consensus that suggests the Ringwraiths left mainly because it was too much effort to stay for no good reason. I still like the idea I piped in with a while ago though about combining Great Cleave and Bull Rush: Just keep Bull-rushing until someone stops you. Irda Ranger [/QUOTE]
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