Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How to describe Strider's combat on Weathertop
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Larry Fitz" data-source="post: 308127" data-attributes="member: 3949"><p><strong>Brick outhouses</strong></p><p></p><p>I think you may all be missing the real nature of fight's in D&D. It has always been my impression that hit points do not actually represent the flesh of people being attacked, but more their combat abilities and heartiness in battle. That's why it appeared that Aragorn had not physically hit his opponent, because he hadn't actually struck them. Character hit points more appropriately represent 'combat preparedness' not actual physicality. The alternative to this view is that you can have two different men, one a 1st level expert and the other a 20th level Fighter, they can be wearing identical armor and have identical stamina, and yet you will have to hit the fighter 15 times with your longsword in order to kill him and the expert only twice. This is also why a coup de grace is accompanied by a fortitude save, it is possible to wound any indefensible opponent so badly he dies. It is not necessary to do 115 hp of damage to him. When you administer the coup de grace you are not really doing double or triple the damage a sword can do to his flesh, you are ignoring the combat training that could have minimized the damage you were doing, and possibly damaging something vital.</p><p></p><p>Just my take on things....</p></blockquote><p></p>
[QUOTE="Larry Fitz, post: 308127, member: 3949"] [b]Brick outhouses[/b] I think you may all be missing the real nature of fight's in D&D. It has always been my impression that hit points do not actually represent the flesh of people being attacked, but more their combat abilities and heartiness in battle. That's why it appeared that Aragorn had not physically hit his opponent, because he hadn't actually struck them. Character hit points more appropriately represent 'combat preparedness' not actual physicality. The alternative to this view is that you can have two different men, one a 1st level expert and the other a 20th level Fighter, they can be wearing identical armor and have identical stamina, and yet you will have to hit the fighter 15 times with your longsword in order to kill him and the expert only twice. This is also why a coup de grace is accompanied by a fortitude save, it is possible to wound any indefensible opponent so badly he dies. It is not necessary to do 115 hp of damage to him. When you administer the coup de grace you are not really doing double or triple the damage a sword can do to his flesh, you are ignoring the combat training that could have minimized the damage you were doing, and possibly damaging something vital. Just my take on things.... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to describe Strider's combat on Weathertop
Top