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How to Design a Village in 5 Easy Steps
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<blockquote data-quote="Challenger RPG" data-source="post: 7653224" data-attributes="member: 6701020"><p>@<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=3192" target="_blank">howandwhy99</a></u></strong></em> : Holy cow, that's awesome. Kind of makes me want to try out your campaign sometime. The creation of a new campaign for me is usually something along the lines of: "Okay guys, this world is called Korg, try not to powergame too much".</p><p></p><p>I really like the depth you get into when thinking about the founders of the village. I'm sure that would give a new GM plenty of material to work with and a ton of food for thought. Also, I arbitrarily chose 'village' for the name of the article. Really, you can use the information for cities, towns, or whichever.</p><p></p><p>I just like the word 'village' because it brings to mind the bulk of the locations in the campaigns from my early days as a gamer. It always seemed like there was another clone 'village' over the next hill and finding (or creating) a unique one is pretty cool.</p><p></p><p>Thanks for the great strategies. I use some already, but trying the others out would be pretty neat.</p></blockquote><p></p>
[QUOTE="Challenger RPG, post: 7653224, member: 6701020"] @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=3192"]howandwhy99[/URL][/U][/B][/I] : Holy cow, that's awesome. Kind of makes me want to try out your campaign sometime. The creation of a new campaign for me is usually something along the lines of: "Okay guys, this world is called Korg, try not to powergame too much". I really like the depth you get into when thinking about the founders of the village. I'm sure that would give a new GM plenty of material to work with and a ton of food for thought. Also, I arbitrarily chose 'village' for the name of the article. Really, you can use the information for cities, towns, or whichever. I just like the word 'village' because it brings to mind the bulk of the locations in the campaigns from my early days as a gamer. It always seemed like there was another clone 'village' over the next hill and finding (or creating) a unique one is pretty cool. Thanks for the great strategies. I use some already, but trying the others out would be pretty neat. [/QUOTE]
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