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How to DM AND play char.?
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<blockquote data-quote="Blue" data-source="post: 3989224" data-attributes="member: 20564"><p>If alternating DMs isn't your group's thing, maybe convince them that you'll run a campaign every other session, if someone will run a different one the alternate sessions so you can play.</p><p></p><p>Don't play a DMPC. Really. I'm beggin' you, and I don't even know you.</p><p></p><p>At the absolute best, it turns into a persistent NPC, and you're still distracted from your DMing duties to run them. And ti really could turn into the worst, where it gets lots of screen time, figures out the clues if not one else gets them immediately, finds the treasure that works just right for them. I'll give you the benefit of the doubt that you'll never end up there, but do you even want to end up in the "best case".</p><p></p><p>If you're looking forward to playing, you'll want to make the DMPC have traits you want as a player. The never-talks, never comes up with plans, never shows initiative won't do it. And anything more is a slippery slope. Plus it takes focus away from the DMing, which really isn't fair to all the other players.</p><p></p><p>Good luck,</p><p>=Blue(23)</p></blockquote><p></p>
[QUOTE="Blue, post: 3989224, member: 20564"] If alternating DMs isn't your group's thing, maybe convince them that you'll run a campaign every other session, if someone will run a different one the alternate sessions so you can play. Don't play a DMPC. Really. I'm beggin' you, and I don't even know you. At the absolute best, it turns into a persistent NPC, and you're still distracted from your DMing duties to run them. And ti really could turn into the worst, where it gets lots of screen time, figures out the clues if not one else gets them immediately, finds the treasure that works just right for them. I'll give you the benefit of the doubt that you'll never end up there, but do you even want to end up in the "best case". If you're looking forward to playing, you'll want to make the DMPC have traits you want as a player. The never-talks, never comes up with plans, never shows initiative won't do it. And anything more is a slippery slope. Plus it takes focus away from the DMing, which really isn't fair to all the other players. Good luck, =Blue(23) [/QUOTE]
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