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How to do a doomed, "Halo Reach" type game?
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<blockquote data-quote="Azgulor" data-source="post: 5330500" data-attributes="member: 14291"><p>I'd differentiate between a "Doomed outcome" as opposed to "Doomed PCs".</p><p></p><p>To use a Reach-like example, if the Demon King is leading the Orc Horde towards the PCs homeland, you can set up the campaign (or arc, etc.) as:</p><p></p><p><em>"In the 8th year of King Whathisname's reign, the Demon Lord united the orc tribes and led the horde towards the kingdoms of the East. Kingdom X. Castle Alamo, a small border fort which guarded Don't Tread On Me pass, was the last line of defense between the Horde and the heartlands of the kingdom.</em></p><p><em></em></p><p><em>The bards still sing of the Fall of Castle Alamo & the brave defenders who died there. This is the story of that battle..."</em></p><p></p><p>So what do the PCs know? They know who the bad guys are (at least in general terms), they know what's at stake, and they know that the Castle ultimately fell.</p><p></p><p>They don't know how the castle fell, how long it held, who died, or more importantly, who lived. It's still a doomed scenario, but you've left it open ended. Perhaps they'll die valiantly as the orcs sack the castle. Perhaps they'll die leading a strike team against the Demon Lord. If successful, the castle fell but the horde disbanded without the unifying force of the Demon Lord. Perhaps they'll lead a small group of survivors & VIPs to safety while the wounded defenders hold the castle for as long as they can. Perhaps they'll turn coward and run, leaving their comrades-in-arms to die.</p><p></p><p>This type of scenario gives you much more freeedom than "The Horde stormed the castle and slew every last man, woman, and child."</p></blockquote><p></p>
[QUOTE="Azgulor, post: 5330500, member: 14291"] I'd differentiate between a "Doomed outcome" as opposed to "Doomed PCs". To use a Reach-like example, if the Demon King is leading the Orc Horde towards the PCs homeland, you can set up the campaign (or arc, etc.) as: [I]"In the 8th year of King Whathisname's reign, the Demon Lord united the orc tribes and led the horde towards the kingdoms of the East. Kingdom X. Castle Alamo, a small border fort which guarded Don't Tread On Me pass, was the last line of defense between the Horde and the heartlands of the kingdom. The bards still sing of the Fall of Castle Alamo & the brave defenders who died there. This is the story of that battle..."[/I] So what do the PCs know? They know who the bad guys are (at least in general terms), they know what's at stake, and they know that the Castle ultimately fell. They don't know how the castle fell, how long it held, who died, or more importantly, who lived. It's still a doomed scenario, but you've left it open ended. Perhaps they'll die valiantly as the orcs sack the castle. Perhaps they'll die leading a strike team against the Demon Lord. If successful, the castle fell but the horde disbanded without the unifying force of the Demon Lord. Perhaps they'll lead a small group of survivors & VIPs to safety while the wounded defenders hold the castle for as long as they can. Perhaps they'll turn coward and run, leaving their comrades-in-arms to die. This type of scenario gives you much more freeedom than "The Horde stormed the castle and slew every last man, woman, and child." [/QUOTE]
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