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How to do a "low" economy game?
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<blockquote data-quote="der_kluge" data-source="post: 1723048" data-attributes="member: 945"><p>One curious thing about LoTR that would be different in a D&D setting is this:</p><p></p><p>LOTR:</p><p>DM: "You see several orcs"</p><p>Aragorn: "I charge at them with my sword!"</p><p>Legolas: "I fire my bow and then close with my daggers when they are close"</p><p>*lots of rolling*</p><p>DM: "Great, you've mightily slain all the orcs."</p><p>Aragorn: "Superb work guys, now let's move along, we need to find the hobbits"</p><p>Legolas: "agreed"</p><p></p><p>D&D:</p><p>DM: "You see several orcs"</p><p>Aragorn: "I charge at them with my sword!"</p><p>Legolas: "I fire my bow and then close with my daggers when they are close"</p><p>*lots of rolling*</p><p>DM: "Great, you've mightily slain all the orcs."</p><p>PCs: (in unison) "WE LOOT THE ORCS, WHAT DO WE FIND?!"</p><p></p><p>If LoTR were like D&D, the fellowship of the ring would have been walking around with bags of holding full of copper and silver coins, because every orc (whether it made any sense or not) would have had an average of 2-3 gp per orc. </p><p></p><p>By the middle of Return of the King, the party would have been twinked out with magic items, and they'd have been looking to buy potions/scrolls/minor magic items at each city, and possibly even trading items between each other. "Legolas, I've got a +2 dagger that you can use instead of those +1 daggers you've been using. You can have it if you want it, I'm not using it."</p><p></p><p>That's the fundamental difference.</p><p></p><p>After the final battle, they probably did loot the orcs, but the result would have been several thousand of them cheap-ass swords and armor, that the humans would have promptly melted down and made into useful household goods. Only the bandits/mercenaries would have had coinage, and even then probably not very much.</p></blockquote><p></p>
[QUOTE="der_kluge, post: 1723048, member: 945"] One curious thing about LoTR that would be different in a D&D setting is this: LOTR: DM: "You see several orcs" Aragorn: "I charge at them with my sword!" Legolas: "I fire my bow and then close with my daggers when they are close" *lots of rolling* DM: "Great, you've mightily slain all the orcs." Aragorn: "Superb work guys, now let's move along, we need to find the hobbits" Legolas: "agreed" D&D: DM: "You see several orcs" Aragorn: "I charge at them with my sword!" Legolas: "I fire my bow and then close with my daggers when they are close" *lots of rolling* DM: "Great, you've mightily slain all the orcs." PCs: (in unison) "WE LOOT THE ORCS, WHAT DO WE FIND?!" If LoTR were like D&D, the fellowship of the ring would have been walking around with bags of holding full of copper and silver coins, because every orc (whether it made any sense or not) would have had an average of 2-3 gp per orc. By the middle of Return of the King, the party would have been twinked out with magic items, and they'd have been looking to buy potions/scrolls/minor magic items at each city, and possibly even trading items between each other. "Legolas, I've got a +2 dagger that you can use instead of those +1 daggers you've been using. You can have it if you want it, I'm not using it." That's the fundamental difference. After the final battle, they probably did loot the orcs, but the result would have been several thousand of them cheap-ass swords and armor, that the humans would have promptly melted down and made into useful household goods. Only the bandits/mercenaries would have had coinage, and even then probably not very much. [/QUOTE]
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