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How to do Counterspelling?
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<blockquote data-quote="Dalamar" data-source="post: 5519463" data-attributes="member: 358"><p>Well, if you don't mind some outlier cases where it doesn't exactly make sense, you could go with "any power targeting Fort, Ref or Will, unless that power also has the Weapon keyword". It does leave out powers that aren't attacks, auras, and such.</p><p></p><p>Personally, were I to introduce counterspelling, I'd do it exactly with loose definitions. Not to mention that I'd propably <em>not</em> include a blanked "Counter Spell" power.</p><p></p><p>Really, I'd expand it to be a generic ability to prevent effects, so it'd cover a Fighter cleaving a dragon's breath weapon in twain. Allow people to use their powers to counter, provided it meets certain parameters, and then make sure those powers cover most or all cases where it could come up.</p><p></p><p>So, a non-Weapon attack against Will can only counter, and be countered by, other similar attacks.</p><p>You can only counter a power that is targeting something within the range of the power you're countering with.</p><p>Countering a Close or Area power with a Weapon power suffers a penalty if you try to counter the whole effect instead of just its effects on you.</p><p>You gain a bonus to countering if you use an encounter power, and an even bigger bonus if it is a daily power.</p><p>Fire gains a bonus to countering cold, and vice versa.</p></blockquote><p></p>
[QUOTE="Dalamar, post: 5519463, member: 358"] Well, if you don't mind some outlier cases where it doesn't exactly make sense, you could go with "any power targeting Fort, Ref or Will, unless that power also has the Weapon keyword". It does leave out powers that aren't attacks, auras, and such. Personally, were I to introduce counterspelling, I'd do it exactly with loose definitions. Not to mention that I'd propably [i]not[/i] include a blanked "Counter Spell" power. Really, I'd expand it to be a generic ability to prevent effects, so it'd cover a Fighter cleaving a dragon's breath weapon in twain. Allow people to use their powers to counter, provided it meets certain parameters, and then make sure those powers cover most or all cases where it could come up. So, a non-Weapon attack against Will can only counter, and be countered by, other similar attacks. You can only counter a power that is targeting something within the range of the power you're countering with. Countering a Close or Area power with a Weapon power suffers a penalty if you try to counter the whole effect instead of just its effects on you. You gain a bonus to countering if you use an encounter power, and an even bigger bonus if it is a daily power. Fire gains a bonus to countering cold, and vice versa. [/QUOTE]
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