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how to do mass/army battle quick?
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<blockquote data-quote="Janx" data-source="post: 3225387" data-attributes="member: 8835"><p>I didn't bother reading all the others, seems like it'll be long. My easy-bake mass-combat system (used since 2e, just as compatible now) is as follows:</p><p></p><p>You're going to be dividing the armies into "squads". Figure out how big a squad is (or how many squads you really want to control). You said you got an army of 200, squads of 20 will break it down to 10 squads.</p><p></p><p>Squads should have the same number of men of the same stats (on both sides). The squad has the same stats as a single man.</p><p></p><p>In this way, you fight the battle as if you had 10 men, but when each man dies, that's 20 men that are dead, instead.</p><p></p><p>You can get funkier with math and a calculator if you want more realism, but that's harder, and may not be worth the effort.</p></blockquote><p></p>
[QUOTE="Janx, post: 3225387, member: 8835"] I didn't bother reading all the others, seems like it'll be long. My easy-bake mass-combat system (used since 2e, just as compatible now) is as follows: You're going to be dividing the armies into "squads". Figure out how big a squad is (or how many squads you really want to control). You said you got an army of 200, squads of 20 will break it down to 10 squads. Squads should have the same number of men of the same stats (on both sides). The squad has the same stats as a single man. In this way, you fight the battle as if you had 10 men, but when each man dies, that's 20 men that are dead, instead. You can get funkier with math and a calculator if you want more realism, but that's harder, and may not be worth the effort. [/QUOTE]
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