Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
How to do Romance?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="balterkn" data-source="post: 3882176" data-attributes="member: 46546"><p>The best romances in-character in groups I've DM'ed have been those in which the Players brought the focus to the table.</p><p></p><p>In one case, the party Cleric/Mage (2e) had saved an NPC and her son in an early adventure. During an overland trek, he ended up being the PC that most often took care of her (in reality, he was the Player that remembered she was there). A few sessions (3 or so) and 4-ish game months later, he asked about the relationship with the NPC. Very little spotlight was given to the romance, other than what he would occasionally give (e.g. when PCs were asked what they were doing for an evening, he incorporated the NPC into the plan - "at the theater", "at dinner", or "walking the romantic bridge" mentioned in the town description). Ultimately, the characters married. The PC continued to develop the NPC (2e style, no class, but skill progression out to be one of the craft guildmasters of a city). No kids before the campaign ended (about 18 months, bi-weekly; we had one female player, and 3 male players - only the one romance, the rest were more typical treasure hunters).</p><p></p><p>Another case, the party cleric (2e) took on one of the NPCs in the party (2 player group, the players recruited NPCs to handle the 6-8 character expectation in many 1/2e adventures) to manage her for better game flow. Although this was typically the "PC runs them in battle and the DM does the role-play", he was adept at having two different personalities. Eventually, he maneuvered them to be dating and then married. Similar to the previous case, very little spotlight was given to the relationship - most of it was given as background dressing - "oh, we're out doing some freebase climbing" or "for the state dinner, we coordinate our outfits and come as an obvious couple". The PC ended up being a ruler of a small nation, and thus did end up having kids. The other player wasn't interested in romancing the NPCs, but didn't have a problem with the in game romances. We were all male players. This campaign was about 24 months of weekly play.</p><p></p><p>In both cases, talking outside the game session, the players expressed far greater detail about the relationship of the characters than what happened in session. I was all for letting them have their rich fantasy life, so long as I didn't need to play directly in it <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="balterkn, post: 3882176, member: 46546"] The best romances in-character in groups I've DM'ed have been those in which the Players brought the focus to the table. In one case, the party Cleric/Mage (2e) had saved an NPC and her son in an early adventure. During an overland trek, he ended up being the PC that most often took care of her (in reality, he was the Player that remembered she was there). A few sessions (3 or so) and 4-ish game months later, he asked about the relationship with the NPC. Very little spotlight was given to the romance, other than what he would occasionally give (e.g. when PCs were asked what they were doing for an evening, he incorporated the NPC into the plan - "at the theater", "at dinner", or "walking the romantic bridge" mentioned in the town description). Ultimately, the characters married. The PC continued to develop the NPC (2e style, no class, but skill progression out to be one of the craft guildmasters of a city). No kids before the campaign ended (about 18 months, bi-weekly; we had one female player, and 3 male players - only the one romance, the rest were more typical treasure hunters). Another case, the party cleric (2e) took on one of the NPCs in the party (2 player group, the players recruited NPCs to handle the 6-8 character expectation in many 1/2e adventures) to manage her for better game flow. Although this was typically the "PC runs them in battle and the DM does the role-play", he was adept at having two different personalities. Eventually, he maneuvered them to be dating and then married. Similar to the previous case, very little spotlight was given to the relationship - most of it was given as background dressing - "oh, we're out doing some freebase climbing" or "for the state dinner, we coordinate our outfits and come as an obvious couple". The PC ended up being a ruler of a small nation, and thus did end up having kids. The other player wasn't interested in romancing the NPCs, but didn't have a problem with the in game romances. We were all male players. This campaign was about 24 months of weekly play. In both cases, talking outside the game session, the players expressed far greater detail about the relationship of the characters than what happened in session. I was all for letting them have their rich fantasy life, so long as I didn't need to play directly in it ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to do Romance?
Top