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How To Do Wildshape
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<blockquote data-quote="The Shadow" data-source="post: 6005263" data-attributes="member: 16760"><p>There's little to no support in history or myth for ANYTHING resembling the D&D druid, at least if you're talking about the historical druids.</p><p></p><p>They didn't worship nature, to name one obvious thing. They didn't have a problem with metal weapons. The list could go on and on.</p><p></p><p>On the other hand, shapechanging IS very distinctive of Celtic myth. If you have magical power in such myths, you probably do change into animal shape every so often. Taliesin had a very famous shapeshifting duel at one point, for example, and he was just a bard, not a full druid.</p><p></p><p>So I've got no problem with D&D druids shapeshifting.</p><p></p><p>EDIT:</p><p></p><p></p><p></p><p>Regardless of what clerics could be in the past or where do they come from, the central aspect of them in D&D has always been Turn Undead. It's become pretty much the central defining element of the cleric and it shouldn't be hidden in their spell list but be a central element and be available from level 1.</p><p></p><p>Druids could get Wildshape spells autoprepared - either by default, or depending on their 'circle', if such exist. Same way that clerics presently get Turn Undead auto-prepared, though I personally wish they didn't.</p></blockquote><p></p>
[QUOTE="The Shadow, post: 6005263, member: 16760"] There's little to no support in history or myth for ANYTHING resembling the D&D druid, at least if you're talking about the historical druids. They didn't worship nature, to name one obvious thing. They didn't have a problem with metal weapons. The list could go on and on. On the other hand, shapechanging IS very distinctive of Celtic myth. If you have magical power in such myths, you probably do change into animal shape every so often. Taliesin had a very famous shapeshifting duel at one point, for example, and he was just a bard, not a full druid. So I've got no problem with D&D druids shapeshifting. EDIT: Regardless of what clerics could be in the past or where do they come from, the central aspect of them in D&D has always been Turn Undead. It's become pretty much the central defining element of the cleric and it shouldn't be hidden in their spell list but be a central element and be available from level 1. Druids could get Wildshape spells autoprepared - either by default, or depending on their 'circle', if such exist. Same way that clerics presently get Turn Undead auto-prepared, though I personally wish they didn't. [/QUOTE]
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