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How To Do Wildshape
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<blockquote data-quote="steeldragons" data-source="post: 6006598" data-attributes="member: 92511"><p>Sorry, I didn't mean to make it sound like 7th level was somehow relevant/the magic number.</p><p></p><p>I just meant to say that a druid's shapechanging should be limited. An element/feature of their class powers, but not "the" defining feature. If it comes in at 7th or 10th or 5th or, even, 1st....make it once per day every other level, for example.</p><p></p><p>The "optional", it seems to me, should be for those who want to their Druids to be all about "Wildshaping". Make that the variant/theme/specialty, as others have said, that focuses on feats for shapeshifting stuff at the expense of spellcasting or other druidic traits/abilities (whatever they happen to be). </p><p></p><p>But yes, dials for just about anything works just fine. For that, you need a default...a starting baseline...and as far as I'm concerned that does not mean "go as powerful/extreme on one thing as you can" and adjust to taste from there. More useful, imho, is either A) Start as SIMPLE as possible and add to it OR B) Start in the EXACT MIDDLE with dial options for less or more.</p><p></p><p>Sample dial for using the latter:</p><p>Dial 1: Druids do not have any Shapeshifting power.</p><p>Dial 2: A Druid can change into any normal animal once per day; OR Shapeshifting is a spell Druid's may choose to take. It's a 3rd level spell so the Druid is 5th level before being able to use it; OR Shapeshifting is one way to use a "Channel Nature" class ability; some/any other mechanic that makes the number of time fairly limited.</p><p>Dial 3/<strong>Default Druid</strong>: Beginning at 5th level, a Druid can shapeshift into any normal animal form 3 times per day. This ability uses no spell slots or any other resource mechanic, it's just its own thing/3 times.</p><p>Dial 4: Druid can shapechange as many times per day as their level + Wis. bonus.</p><p>Dial 5: "Wildshaper" theme/specialty. The Druid can shapeshift at will and is not limited to normal animal types. Can also be prehistoric, mystical and elemental creatures.</p></blockquote><p></p>
[QUOTE="steeldragons, post: 6006598, member: 92511"] Sorry, I didn't mean to make it sound like 7th level was somehow relevant/the magic number. I just meant to say that a druid's shapechanging should be limited. An element/feature of their class powers, but not "the" defining feature. If it comes in at 7th or 10th or 5th or, even, 1st....make it once per day every other level, for example. The "optional", it seems to me, should be for those who want to their Druids to be all about "Wildshaping". Make that the variant/theme/specialty, as others have said, that focuses on feats for shapeshifting stuff at the expense of spellcasting or other druidic traits/abilities (whatever they happen to be). But yes, dials for just about anything works just fine. For that, you need a default...a starting baseline...and as far as I'm concerned that does not mean "go as powerful/extreme on one thing as you can" and adjust to taste from there. More useful, imho, is either A) Start as SIMPLE as possible and add to it OR B) Start in the EXACT MIDDLE with dial options for less or more. Sample dial for using the latter: Dial 1: Druids do not have any Shapeshifting power. Dial 2: A Druid can change into any normal animal once per day; OR Shapeshifting is a spell Druid's may choose to take. It's a 3rd level spell so the Druid is 5th level before being able to use it; OR Shapeshifting is one way to use a "Channel Nature" class ability; some/any other mechanic that makes the number of time fairly limited. Dial 3/[B]Default Druid[/B]: Beginning at 5th level, a Druid can shapeshift into any normal animal form 3 times per day. This ability uses no spell slots or any other resource mechanic, it's just its own thing/3 times. Dial 4: Druid can shapechange as many times per day as their level + Wis. bonus. Dial 5: "Wildshaper" theme/specialty. The Druid can shapeshift at will and is not limited to normal animal types. Can also be prehistoric, mystical and elemental creatures. [/QUOTE]
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